tippinggame / f8exceltool Goto Github PK
View Code? Open in Web Editor NEWUnity读取Excel工具,点击F8自动生成C#索引字段,能读取Excel导出的二进制文件,运行时读取Excel文件,支持Win/Android/iOS/Mac/Linux
License: MIT License
Unity读取Excel工具,点击F8自动生成C#索引字段,能读取Excel导出的二进制文件,运行时读取Excel文件,支持Win/Android/iOS/Mac/Linux
License: MIT License
发生了什么:当我使用这样的异常 Excel 进行导入时,出现了报错并且 Unity Editor 的导入窗口,进入 Hold on 持续挂起状态。
期望:挂起状态应当结束。
NullReferenceException: Object reference not set to an instance of an object
F8Framework.F8ExcelTool.Editor.ExcelDataTool.GetExcelData (System.String inputPath) (at ./Library/PackageCache/com.tippinggame.f8exceltool@d4a8f7e597/Editor/ExcelConfig/ExcelDataTool.cs:219)
F8Framework.F8ExcelTool.Editor.ExcelDataTool.LoadAllExcelData () (at ./Library/PackageCache/com.tippinggame.f8exceltool@d4a8f7e597/Editor/ExcelConfig/ExcelDataTool.cs:84)
UnityEditor.EditorApplication:Internal_CallGlobalEventHandler()
Library\PackageCache\com.tippinggame.f8exceltool@d4a8f7e597\Runtime\Excel\ReadExcel.cs(9,19): error CS0234: The type or namespace name 'Core' does not exist in the namespace 'F8Framework' (are you missing an assembly reference?)
Library\PackageCache\com.tippinggame.f8exceltool@d4a8f7e597\Runtime\Excel\ReadExcel.cs(31,30): error CS0246: The type or namespace name 'Singleton<>' could not be found (are you missing a using directive or an assembly reference?)
非游戏行业,想试试咱们这个插件,但看注释有点迷茫。
遂请教一下:
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