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UIImage category that adds familiar HEIC encoding.

License: BSD 3-Clause "New" or "Revised" License

Objective-C 97.25% Swift 2.75%
uikit uiimage heic heif ios11 objective-c

uiimageheic's Introduction

UIImageHEIC

Apple introduced widespread HEIC support with iOS 11, but the APIs for it are somewhat low level. This tiny project adds a familiar interface for encoding UIImages into HEIC data similar to what we're used to doing with JPEG or PNG data.

Installation

Add the UIImage+HEIC.h and UIImage+HEIC.m source files to your project. At the moment you must be using Xcode 9 / building with the iOS 11 SDK to use this.

Usage

Converting UIImages to HEIC

This adds a function named tj_UIImageHEICRepresentation that behaves just like UIImageJPEGRepresentation. The method returns nil in the event that HEIC encoding isn't possible on the current device.

So, where you used to have

UIImage *image = /**/;
NSData *imageData = UIImageJPEGRepresentation(image, 0.8);

You could now have

UIImage *image = /**/;
NSData *imageData = tj_UIImageHEICRepresentation(image, 0.8);
if (imageData.length == 0) {
    imageData = UIImageJPEGRepresentation(image, 0.8);
}

UIGraphicsImageRenderer Extensions

This project also adds a category to UIGraphicsImageRenderer for HEIC exporting support with fallbacks to PNG or JPEG. It's used just like you use UIGraphicsImageRenderer's existing PNG and JPEG exporting methods.

Before

UIGraphicsImageRenderer *renderer = /**/;
NSData *data = [renderer PNGDataWithActions:/**/];

After with no fallback

UIGraphicsImageRenderer *renderer = /**/;
NSData *data = [renderer tj_HEICDataWithCompressionQuality:1.0 actions:/**/];

After falling back to PNG

UIGraphicsImageRenderer *renderer = /**/;
NSData *data = [renderer tj_HEICDataFallingBackToPNGDataWithCompressionQuality:1.0 actions:/**/];

After falling back to JPEG

UIGraphicsImageRenderer *renderer = /**/;
NSData *data = [renderer tj_HEICDataWithCompressionQuality:1.0 fallingBackToJPEGDataWithCompressionQuality:1.0 actions:/**/];

Checking HEIC images

You can check if the image at a particular path is a HEIC image using tj_isImageAtPathHEIC on devices that support HEIC reading.

BOOL isHEICImage = tj_isImageAtPathHEIC(/*path to an image*/);

For lower level access you can also use tj_CGImageSourceUTIIsHEIC, which allows you to check using an image source made from data or a URL, and is also helpful if you want to immediately use the image source to perform a transformation in the event it is HEIC.

BOOL isHEICImageSource = tj_CGImageSourceUTIIsHEIC(/*image source*);

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