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nationkit's Introduction

NationKit

A unified nation-state gamemode - https://nationkit.io

Overview:

NationKit offers a few features at the moment, but more will come in future updates. Current features include:

  • Nations can claim land, which is protected and shows up on dynmap
  • Nations have power that dictates how they defend land
  • Killing mobs gives nation members a chance to earn 1-5 XP
  • Killing players gives nation members a chance to earn 50-160 XP
  • Nation owners can set their nation's banner via the UI
  • Nation members can teleport to each other via the member's menu
  • Nation members can send mail back and forth, with 5 available inbox slots.
  • Nations can set their privacy levels to open, invite only, and invite by owner only
  • Nations claimed land is grief proof unless the nation's power level is below 5
  • Killing nation members gains the slayer 1 nation power. It deducts 2 from the victim if they are the owner of a nation.
  • Added 16 unique governments. Most can't be achieved just yet...
  • Simplified UI

Dependencies

  • Worldguard, WorldEdit, & Dynmap

FAQ

  • Q: Can I use your code to make my own version, or for one of my own projects?

  • A: YES! I have had a very hard time making this project due to the few examples and little documentation. This project is open source so that I may share that information.

  • Q: I want X feature, can you add it?

  • A: Sure, join the Discord and make a feature request

  • Q: Is there an API for NationKit?

  • A: Not yet.

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