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Automatically exported from code.google.com/p/pcejin
Loving the hex editor and watch list, it's just missing a debugger and ROM view
(currently there is only ram viewable in the hex editor). Also I only took a
brief look, however I did not see save state functionality. Kudos for what you
have already though. Very impressed.
Original issue reported on code.google.com by [email protected]
on 12 Apr 2011 at 5:08
After converting a mcm, the stdout is apend at the end of the new mc2
(load state, save state ect...)
Original issue reported on code.google.com by [email protected]
on 1 Jan 2010 at 11:18
Would it be possible to add this feature to pcejin? Mednafen has it, and
since the PCE core was imported from there, I was hoping the rewinding
function could be imported (or programmed) into pcejin.
Thanks. ;)
Original issue reported on code.google.com by [email protected]
on 11 Mar 2010 at 5:45
What steps will reproduce the problem?
1. Do an input-recording of a game (AirZonk or Shockman, but happens on a few
others)
2. Save a state and try to load it again - in alot of cases the emulator
instantly closes
3.
What is the expected output? What do you see instead?
No closing
What version of the product are you using? On what operating system?
SVN r203 Win7
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 10 Jan 2012 at 9:49
What steps will reproduce the problem?
1. Try to take a screenshot without a ROM loaded.
What is the expected output? What do you see instead?
N/A
What version of the product are you using? On what operating system?
svn209
Please provide any additional information below.
Found out about this bug by accident. Not a major issue, but one that should
probably be brought to your attention.
Original issue reported on code.google.com by legio.minervia
on 4 Apr 2014 at 2:44
What steps will reproduce the problem?
1. Run a game that has more than one resolution (Shadow of the Beast for
example or Asuka 120%)
2. avi record the game
3. in the avi all the screens with bigger resolution are broken
What is the expected output? What do you see instead?
non broken avi
What version of the product are you using? On what operating system?
SVN r203 win7
Please provide any additional information below.
Original issue reported on code.google.com by [email protected]
on 10 Jan 2012 at 9:35
What steps will reproduce the problem?
1.
2.
3.
What is the expected output? What do you see instead?
1.Full-Screen support
2.Double-Buffering/V-Sync for smooth scrolling
3.Custom Resolution setting through INI
4.Throttling ON/OFF
What version of the product are you using? On what operating system?
future version of PCEjin, VBjin, and coming Bsnes with native wingui
Please provide any additional information below.
i love your simple and easy-to-use interface on your emulators
but there's some features i also love to see...and this is the list
anyway, thank you for all your works (:
Original issue reported on code.google.com by [email protected]
on 14 May 2010 at 9:41
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