This project is an extensive version of the itch.io Weekly Game Jam 139 entry. The game is a fast-paced money-collecting game where you have to interact with NPCS, steal their money and escape from them. As a reminder, you also have to escape from the busy streets and not get hit by any vehicle to continue.
- Design Loosely-coupled classes with Zenject Depencies Injection
- Construct Modular Design with Scriptable Object for Game Settings and In-game Items
- Serialize and Save high score with JSonUtility and Serialization
The biggest challenge I came across was the ideation for the level design within a limited time span of 2 days for the Game Jam. Fortunately, it's easy for me to come up with the gameplay idea and the level would the basic style similar to Crossy Road Game.
C#
- Zenject
- Panda Behaviour Tree
- Unity
- JsonUtility
There is plan to add a simple card game with some NPC so players can have more way to get money in game.
- Source: https://github.com/tieuchanlong/STRBusiness/tree/master/WeeklyGameJam139
- Online access: https://tieuchanlong.itch.io/str-business
- Itch.io submission: https://itch.io/jam/weekly-game-jam-139/rate/586156