This script is designed to export animation channels from Maya to Houdini CHOP files. A format that Houdini understands as CHOP channels. You do not require any additional plug-ins or scripts to read the data in Houdini.
Supports any number of attributes from channelBox. You only need to select an attribute and add it to the list
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One file can have any number of channels. Very convenient for transferring character animation or mocap
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Automatic determination of clip length from minimum and maximum values โโof animation curves
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Saving export settings in Maya scene or to a disk file
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Batch-mode to export several FBX files with animation
Copy the folder to pw_MayaToHoudiniChannelExport the library for Python-modules. For example at:
MAYA_INSTALL \ Python \ Lib \ site-packages
Open Script Editor and run the code
import pw_MayaToHoudiniChannelExport
pw_MayaToHoudiniChannelExport.show ()
If your Maya version is lower than 2014, you need to install PyQt