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arcade-machine's Introduction

arcade-machine

An application to showcase and execute Splashkit games

Pre-requisites (all operating systems)

Pre-requisites (mingw32 / Windows)

  • Install make using pacman -S make

Building arcade machine (using the Makefile)

Compiling Arcade Machine using the Makefile allows incremental building of changed objects.

cd arcade-machine
make
./ArcadeMachine

Subsequent builds (as you change code) can be completed by using just make. If you need to run a clean build again, you can use make clean first proceeded by make.

Building arcade machine (manually)

  • Compile the application with the command skm clang++ src/* -Iinclude -lstdc++fs -o test
  • Run the application ./test

arcade-machine's People

Contributors

delcari avatar huydnnk97 avatar isdampe avatar lachfoy avatar morgainebarter avatar sarahgos avatar studioant avatar zbrydon avatar

Stargazers

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arcade-machine's Issues

Game window losing focus

Issue

Games launched from the Arcade Machine Application lose focus if any input is given before the game opens.

Consequence

This is a major issue, impacting the future of the project where the application will be deployed to a machine with limited controls, the users may be unable to access the game once it falls into the background.

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