Coder Social home page Coder Social logo

thisiskeithb / enderaio Goto Github PK

View Code? Open in Web Editor NEW
4.0 1.0 0.0 168.9 MB

All-in-One firmware for your 32-bit Creality Ender-3!

License: GNU General Public License v3.0

Dockerfile 0.01% Makefile 0.13% C 19.05% C++ 79.37% Python 0.68% Roff 0.01% Shell 0.38% Assembly 0.03% GDB 0.01% NASL 0.01% CMake 0.02% OpenSCAD 0.02% JavaScript 0.15% G-code 0.01% HTML 0.12% CSS 0.02% BitBake 0.01%
3d-printing creality ender firmware nxp nxp-lpc reprap stm32 stmicro

enderaio's People

Contributors

alexborro avatar anhardt avatar bgort avatar bkubicek avatar bob-the-kuhn avatar boelle avatar daid avatar ejtagle avatar ellensp avatar erikzalm avatar gmagician avatar insanityautomation avatar jbrazio avatar ludy87 avatar marcio-ao avatar marciot avatar nothinman avatar p3p avatar rhapsodyv avatar rmoravcik avatar robbycandra avatar roxy-3d avatar sjasonsmith avatar tcm0116 avatar thinkyhead avatar thisiskeithb avatar tombrazier avatar tpruvot avatar wackerbarth avatar wurstnase avatar

Stargazers

 avatar  avatar  avatar  avatar

Watchers

 avatar

enderaio's Issues

[BUG] (bug summary)Error: Build environment 'mega2560' is incompatible with BOARD_BTT_SKR_MINI_E3_V3_0

Did you test the latest bugfix-2.1.x code?

Yes, and the problem still exists.

Bug Description

Normally I change the board name in platformio.ini. But now I only opened the Ender_AIO_Configuration.h.
I have a Ender 3 Pro with SK3 Mini 3 V3 board. I'm still new with this and learning. So sorry if I did a noob thing.

It keeps saying at my autobuild that Architectures are the Atmega 2560, 1280 and the Environments are the 2560 en 1280.

This is the code: from Ender_AIO_Configuration:

[platformio]
src_dir      = Marlin
boards_dir   = buildroot/share/PlatformIO/boards
default_envs = STM32G0B1RE_btt
include_dir  = Marlin

#
# Just print the dependency tree
#
[env:include_tree]
platform         = atmelavr
board            = megaatmega2560
build_flags      = -c -H -std=gnu++11 -Wall -Os -D__MARLIN_FIRMWARE__
build_src_filter = +<src/MarlinCore.cpp>

This is the error that I get:

platformio run --silent -e mega2560 ; echo "done" >|"/var/folders/2w/xbsfk62d38b74xnfcvv7v6t80000gn/T/ipc"
dutchpixel@iMac-van-Dutch EnderAIO-E3-AIO-bugfix-2.1.x % platformio run --silent -e mega2560 ; echo "done" >|"/var/folders/2w/xbsfk62d38b74xnfcvv7v6t80000gn/T/ipc"
Error: Build environment 'mega2560' is incompatible with BOARD_BTT_SKR_MINI_E3_V3_0. Use one of these environments: STM32G0B1RE_btt, STM32G0B1RE_btt_xfer
============================================================================================= [FAILED] Took 1.18 seconds =============================================================================================

Environment    Status    Duration
-------------  --------  ------------
mega2560       FAILED    00:00:01.177
======================================================================================= 1 failed, 0 succeeded in 00:00:01.177 =======================================================================================
dutchpixel@iMac-van-Dutch EnderAIO-E3-AIO-bugfix-2.1.x % 

Bug Timeline

Bug

Expected behavior

No response

Actual behavior

No response

Steps to Reproduce

No response

Version of Marlin Firmware

Marlin Ender AIO 2.1.X

Printer model

Creality Ender 3 Pro

Electronics

SKR Mini E3.0 V3

LCD/Controller

No response

Other add-ons

Biqu Microprobe V2

Bed Leveling

None

Your Slicer

Cura

Host Software

None

Don't forget to include

  • A ZIP file containing your Configuration.h and Configuration_adv.h.

Additional information & file uploads

Because I have the Bique Microprobe V2 I edited these settings

/**
 * Probe Enable / Disable
 * The probe only provides a triggered signal when enabled.
 */
#define PROBE_ENABLE_DISABLE
#if ENABLED(PROBE_ENABLE_DISABLE)
  #define PROBE_ENABLE_PIN SERVO0_PIN   // Override the default pin here
#endif

#define BIQU_MICROPROBE_V2  // Triggers LOW

#define Z_MIN_PROBE_PIN PC14

Here are the configuration.h, configuration_adv.h and Ender_AIO_Configuration.h files.

Files.zip

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.