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Official Change & Issue Tracking for Omen Craft

Home Page: https://www.curseforge.com/minecraft/modpacks/fabric-omen-craft

License: MIT License

fabric fabric-api minecraft minecraft-modpack

omencraft's Introduction

[Fabric] Omen Craft

Official Change & Issue Tracking for Omen Craft

Welcome to version 1.x.y of Omen Craft! We're thrilled to continue developing this and learning from our mistakes. Thank you so much for your patience and ideas.

  • Dashloader was added back to the pack as a trial. This should help with startup times and future releases should help reduce memory consumption. We're watching closely with the releases provided by the author. Note - this mod does conflict with Enhanced Block Entities and there might be some wacky texture issues. We've found that in a lot of cases playing around with the settings in MoreCulling can remove some of these - specifically unticking/unchecking the Block Entity Culling option.

  • More critters and friends should be rolling about too on your worlds.

  • Prefab inclusion should allow you to have an established house on joining - hopefully providing a bit more of a fun experience than just dying immediately on your first night.

  • Adding a few QOL improvements to help players understand advancements, qualities of their advancements, and better view into usage and durability of tools, weapons and armors. We also exchanged a couple of mods to help keep the original post-vanilla feel. We also provided more storage options provided by Traveler's Backpacks, and glass items via Glassential.

If you are planning on creating a server

  • I recommend 8 - 12GB (Gigabytes) of RAM - This pack has been tested with 6, 8, 10, 12, 14, and 16gb - and while it will run on 6gb, it's to be more safe.
  • I also recommend running with Aikar's flags

"Everything Changes, but nothing is truly lost"

  • Our modpack offers an experience similar to your standard vanilla experience, but of course with built in shader support from Iris + Sodium mods. We have new dungeons, bosses, creatures, animals, and biomes in each dimension from mods like When Dungeons Arise! and YUNG's series of Better Structures.

  • AdentureZ and Voidz keep the endgame content coming with the new bosses, and mobs they provide, allowing you to progress beyond what you thought was possible.

  • Nullscape, Incdendium, Better End, and Better Nether make sure that you'll never get bored in the other dimensions, providing you with a unique experience each time you load into one of the dimensions. Our aim is to provide players with an excellent almost "first breath" feeling when they encounter some of the new threats. And you as the player will be ready to handle these with some of the new weapons, ores, and enchantments provided - all within that same vanilla feel you've come to know and love from minecraft.

  • The Graveyard promises to bring some spooky afterlife and undead works - nightmares, ghouls, revenants - you'll be amazed at the haunts you can conjure whether you're on the surface, or below.

  • With mods like Luck Perms - server management should be easy - and you'll be able to manage your claims, chunks, and players in style. Stylized Chat, Stylized Player List, and Banhammer allow for easy chat notifications, emotes/mark down, and useful reporting features. Moderation made simple, and that's what we aim for - plus with essential commands and FTB's suite of chunk claiming, players on your server will be provided with an easy management system to keep themselves from being griefed, and allowing better teamwork during exploration.

  • And where would we be without discussing mods like Adorn? With plenty of new decorations, furniture options, and yes - a surplus of cooking ingredients thanks to Croptopia - you'll spend plenty of time decorating, redecorating, and research new ways to eat food.

  • Explore the world with a bit more ease along the treacherous paths created by Yung's Bridges - and explore the underground villages provided by Stoneholm Underground villages. New villager professions, and even self-guarding villagers can help make your villages seem more secure in this dangerous world. This doesn't even mention the new structures, and dungeons that you'll be forced to encounter, explore, and plunder. With mage towers, windmills, and massive explorations underground, the player will find themselves lost in a sea of monumental structures.

  • And did we mention with changes to fishing and ocean life, you'll have a far more rewarding time in a boat? Encounter sharks, and various other aquatic lifeforms - be drawn in by the alluring luck-based aura of glow squids and watch out for massive shark fossils. With Hopo's better monuments, ruined portals, and mineshafts - the underwater world will be just as treacherous as ever.

  • Part of the work on this pack was inspired to be just a simple, easy to understand extension to the vanilla game.

  • As this is my first modpack, I've probably gone a bit overboard with adding so many different mods and losing a more specific focus, but I'm hoping to learn more over time.

  • Can't really say we've done it right, but hey, at least we tried right?

Now we have a lot of credits to roll out for the mod authors that worked hard on their code and artwork, as follows:

[Mod List]

omencraft's People

Contributors

aluthecrow avatar

Stargazers

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Watchers

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omencraft's Issues

[BUG]

To help you resolve your issue faster please make sure you have done the following:

  • Searched existing issues (even closed ones) for your same problem.
  • Make sure you have installed the required dependencies listed on the readme.

name: Bug report
about: Create a report to help us improve
title: ''
2022-11-19-1.log.gz

labels: bug
assignees: ''


Some things that really help get your issue resolved faster are:

Describe the bug
A clear and concise description of what the bug is.

To Reproduce
Steps to reproduce the behavior:

Expected behavior
A clear and concise description of what you expected to happen.

Environment
A concise description of your environment: Omen Craft version,
Minecraft version, Fabric API, operating system, etc.

Additional context
Add any other context about the problem here.

Thanks!

P.S. If it doesn't look like you read the above then your issue will likely be closed without further explanation.

Addition of Polymorph mod to resolve recipe conflicts

Proposed Feature / Enhancement
Addition of Polymorph mod, or a mod with equivalent functionality. Polymorph is available for both Forge and Fabric.

Problem it solves
Currently, overlapping mods result in the same crafting recipe for multiple different items, and there is no way to choose which output is produced. For example, there are paper lanterns from 3 different mods with different appearances, all of which use the same recipe, but using the recipe invariably results in the Blockus paper lantern. Polymorph adds a button to the crafting interface which allows the player to cycle through the outputs from a given recipe to select the desired item.

Server Crash When Using Seed Recycler on 0.11.2219 Version [BUG]

Describe the bug
I created the seed recycler from the Croparia mod to get rid of massive amounts of seeds that I can't just compost. However, when I right click on the recycler to open it up, my game crashes & it seems the entire server crashes as well, as I cannot connect to the server when taken back to the multiplayer menu until it is done reloading. I tried both versions of 0.11.2219, the hf one & the non-hf one, & results were the same.

To Reproduce
Steps to reproduce the behavior:

  1. Build & place a seed recycler
  2. Right click on recycler & watch it crash everything

Expected behavior
Opening up the recycler to dump excess seeds & an energy source into to make fruits from seeds.

Environment
Omen Craft: 0.11.2219
Minecraft version: 1.19.2
Operating System: Windows 10 (amd64) version 10.0

Additional Info
Crash report was not generated. I'm providing a log from the /logs folder instead.

Log
2022-12-01-2.log

[BUG]

To help you resolve your issue faster please make sure you have done the following:

  • Searched existing issues (even closed ones) for your same problem.
  • Make sure you have installed the required dependencies listed on the readme.

name: Bug report
about: Create a report to help us improve
title: ''
labels: bug
assignees: ''


Some things that really help get your issue resolved faster are:

Describe the bug
A clear and concise description of what the bug is.

To Reproduce
Steps to reproduce the behavior:

Expected behavior
A clear and concise description of what you expected to happen.

Environment
A concise description of your environment: Omen Craft version,
Minecraft version, Fabric API, operating system, etc.

Additional context
Add any other context about the problem here.

Thanks!

P.S. If it doesn't look like you read the above then your issue will likely be closed without further explanation.
latest.log

Game Randomly Crashing Trying To Render Axolotls?[BUG]

Describe the bug
While I am exploring a lush cave, my game keeps randomly crashing & Majong gives me this error code:

"The game crashed whilst rendering entity in world
Error: net.minecraft.class_151: Non [a-z0-9_.-] character in namespace of location: textures/entity/axolotl/axolotl_mavm:white.png

Exit Code: -1"

This code has ended with white.png, black.png, lucia.png, & golden.png. This has happened 5 times now in the past 2 days, ever since I updated to the newest release of the mod pack.

To Reproduce
Steps to reproduce the behavior:

  1. Explore area with axolotls?

Expected behavior
Exploration without random crashing lol

Environment
Omen Craft: 0.12.031 (also happens with 0.12.03)
Minecraft version: 1.19.2
Operating System: Windows 10 (amd64) version 10.0

Additional context
Crash Reports Generated:

crash-2022-12-07_00.10.40-client.txt
crash-2022-12-07_00.05.25-client.txt
crash-2022-12-06_23.46.15-client.txt
crash-2022-12-06_15.09.11-client.txt

[BUG] Food effectiveness dropping too quickly, food variety health bonus is not being applied

Hunger/satiety restored by food is dropping off fast enough to cause frustration. Eating a basic food once seems to reduce the hunger it restores by >30%, and for some of the most readily accessible foods (e.g., apples), eating it 2 or 3 times renders it completely ineffective. (The tooltip shows 0 hunger restoration and no satiety icons.) The tooltip also does not show detailed info on the adjusted state of the food, suggesting that ItemTipDisplayStyle is not configured or set to NONE, making it difficult to determine exactly what's happening. I suggest setting this config value to EXTENDED. (The food journal item recipe is not available, so the tooltip is the only way we have of tracking this.)

Additionally, the health buff from consuming a variety of foods does not seem to be active. I've verified that I've eaten at least 17 unique foods without triggering the health increase. Likely cause is that carrot mode config is missing or maxHealth config entry is set to 0.

KiwiFruitNutritionReductionAfterTwoUses

Mo Fuggin Mo Fugga mah shiuut done broke nawt enuf ram to save mah compy

Loading the modpack up I noticed the loading bar filled almost entirely up to 8gb when attempting to load all of the packs. This is the 3rd time I've loaded this pack and can say it loaded significantly faster this time. I attempted to load into the server and OpenJDK just stops responding. It loads in, albeit with some freezes and lag at first, with 16gb of ram just fine. I am doing nothing else but chatting on discord and listening to spotify as well as watching the server on Chrome. Neither lag out while MC dies trying to load in the server. Here's my screen while loading into the server
Screenshot (414)

Minecraft Crash Upon Using Alloy Forge Mod [BUG]

Description
I attempted to use the multiforge that combines multiple metals to create stronger ingots from the Alloy Forge mod. But after building the forge, every time I right click on it to open/use it, I'm immediately taken to a saving/loading screen, & then very briefly to a "minecraft has crashed" screen with a link to the crash report that closes before I can open the link. Instead of letting me go back to the title screen, it closes itself out completely & has to be restarted from CurseForge. I have tried this on both multiplayer & single player, & the result is the same.

To Reproduce
Steps to reproduce the behavior:

  1. Build a forge controller, then a full sized forge according to Alloy Forge's blueprint.
  2. Right click on forge controller.

Expected behavior
Opening the forge in order to place multiple ores inside to create new, stronger metal.

Environment
Omen Craft version: 0.11.14
Minecraft version: 1.19.2
Operating System: Windows 10 (amd64) version 10.0

Crash log:
crash-2022-11-21_20.45.02-client.txt

[BUG] Repeated crashes at a location in the overworld

In the initial server world launched with the modpack, I reached location 6, 34, 8 in the overworld, where I stopped to access options. I exited the menu without changing settings, and the Minecraft client froze. Exiting and restarting resulted in being kicked from the server each; the kick occurred after the minimap rendered, but before world textures were visible. The kick error message was in relation to net.minecraft.class_341@3b38f1f2.

Client logs show a number of warnings and errors, but the crucial one seems to be connected with JustEnoughResources. If the corruption is connected to failed attempts to populate loot tables, it would account for why we're seeing problems in places with generated chests and barrels.

Representative client log attached.
CrashOnLoad.log

[BUG]

To help you resolve your issue faster please make sure you have done the following:

  • Searched existing issues (even closed ones) for your same problem.
  • Make sure you have installed the required dependencies listed on the readme.

name: Bug report
about: Create a report to help us improve
title: ''
labels: bug
assignees: ''


Some things that really help get your issue resolved faster are:

Describe the bug
A clear and concise description of what the bug is.

To Reproduce
Steps to reproduce the behavior:

Expected behavior
A clear and concise description of what you expected to happen.

Environment
A concise description of your environment: Omen Craft version,
Minecraft version, Fabric API, operating system, etc.

Additional context
Add any other context about the problem here.

Thanks!

P.S. If it doesn't look like you read the above then your issue will likely be closed without further explanation.

Username Gaywitchcryptid

Running OmenCraft on Cursedforge at 10080MB, 9056MB, and 8064MB
Ram usage spikes to 92% memory usage, game causes my computer to green screen after a few minutes of play, despite adjustments to memory allocation. I have run other games to see if this is a computer issue or a minecraft issue and the green screen only happens with Omencraft.

Only running Discord actively in the background (no voice calls, streaming, or video calls going on; only chat)

Computer specs are:

Device name DESKTOP-J7FM7RJ
Processor Intel(R) Core(TM) i5-10400F CPU @ 2.90GHz 2.90 GHz
Installed RAM 16.0 GB
Device ID F47DACE0-3F41-4255-83AB-4F0C2CF6643B
Product ID 00326-10060-56298-AA596
System type 64-bit operating system, x64-based processor
Pen and touch Pen support

Window specs are:

Edition Windows 10 Home
Version 21H2
Installed on โ€Ž3/โ€Ž18/โ€Ž2021
OS build 19044.2251
Experience Windows Feature Experience Pack 120.2212.4180.0

Feel free to PM me on discord if you need any more information.

Game Randomly Crashing From Using Mini Map & Overworld Map Functions[BUG]

Describe the bug
Sometimes when I press the button that shows me the names & icons of entities on the mini map, or when I go to look at the overworld map, the game will crash on me. It doesn't happen every time, & it doesn't seem to matter how long I've been playing. I cannot figure out any pattern to why it keeps happening since it still works fine at other times. It's happened 5 times since I downloaded the new mod pack a couple days ago.

Mojang Error:

"The game crashed whilst unexpected error
Error: java.lang.RuntimeException: Xaero's Minimap (1.19.1_22.16.3_fabric) has crashed! Please report here: bit.ly/XaeroMMIssues"

Exit Code: -1

To Reproduce
Steps to reproduce the behavior:

  1. Keep using the map & mini map functions until something happens, maybe even log on & off until it happens.

Expected behavior
Map good, crash bad.

Environment
Omen Craft: 0.12.031 (also happens with 0.12.03)
Minecraft version: 1.19.2
Operating System: Windows 10 (amd64) version 10.0

Additional context
Crash Reports Generated:

(I don't remember which of these reports was a crash from using the overworld map & which are from showing the names/icons of entities on the mini map.)

crash-2022-12-07_00.26.40-client.txt
crash-2022-12-06_15.27.36-client.txt
crash-2022-12-06_15.13.35-client.txt
crash-2022-12-05_17.11.27-client.txt
crash-2022-12-05_17.07.31-client.txt

[BUG]

To help you resolve your issue faster please make sure you have done the following:

  • Searched existing issues (even closed ones) for your same problem.
  • Make sure you have installed the required dependencies listed on the readme.

name: Overworld Lag c/w Nether Entry
about: Create a report to help us improve
title: ''
labels: bug
assignees: ''AlucardMG36


Some things that really help get your issue resolved faster are:

Describe the bug
A clear and concise description of what the bug is.

--when someone enters the nether, the overworld begins to lag: chunks begin to not load, if people are in boats they deboat or can't exit the boat, no blocks can be broken or open chests. The only way to "correct" the issue is to disconnect from the server and rejoin with some chunks loaded in, but not all

To Reproduce
Steps to reproduce the behavior:

  1. Have someone go into the nether

Expected behavior
A clear and concise description of what you expected to happen.
-can't go anywhere (stuck in one specific chunk that's loaded in)

Environment
A concise description of your environment: Omen Craft version,
Minecraft version, Fabric API, operating system, etc.
--omen craft

Additional context
Add any other context about the problem here.
--some individuals have stated that no lag appears on their end when inside the nether
--appears to happen to specific people in the overworld (I have personally checked if my modpack is updated and it is)

Thanks!

P.S. If it doesn't look like you read the above then your issue will likely be closed without further explanation.
huge_2023-03-22_20 16 37
huge_2023-03-22_20 16 28

[BUG] Persistent transparent block textures

Block textures failed to render for multiple entire chunks. Blocks in the affected chunks remain transparent across multiple exits and re-launches. Java binary shows unusually high RAM usage (over 10Gb, when only 9Gb is allocated to the game).

To Reproduce
Uncertain. The affected chunks previously rendered normally, and attempts to correct two affected chunks by removing or changing blocks called out by errors in the log were ineffective. Logs and testing indicate that it is related to BlockState culling in Sodium, but I haven't figured out what's triggering it.

Workaround
In the near term, turning off BlockState Culling in Options->Video Settings->More Culling will cause the affected chunks to render normally. However, it will probably cause a performance hit and does not address the excess memory load that seems to accompany the issue.

Environment
Omen Craft version: v0.11.2219-hf
Fabric loader: 0.14.10-1.19.2, launched from vanilla MC launcher
9Gb RAM allocated in launch parameters.
Windows 10

Attachments
I have attached screenshots showing the rendering issue as well as the high memory usage.
I have attached a number of logfiles reflecting various things I tested. Log 5 is likely of most interest, as it shows disabling and reactivating the setting that affects the chunk visibility.
5-RenderBugDeactivateAndReactivateBlockStateCulling.log
1-ChunkRenderingBug.log
2-ChunkRenderBirchGateError.log
3-ChunkRenderBugWithReplacedGates.log
4-ChunkRenderBugWhileTraveling.log
2022-11-26_14 34 03
RenderBugMemoryStateScreenshot

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