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Game made for the University of Quebec at Chicoutimi's game jam

Home Page: https://mozri.itch.io/ghost-of-damocles

C# 93.88% HLSL 1.00% ShaderLab 5.12%
gamejam gamejam-2021 platformer horror connexion gestion unity unity2d-game animation game game-development

wonderjam2021's Introduction

WonderJam2021

Game made for the University of Quebec at Chicoutimi's game jam

You embody a young traveler greedy for gold and wealth but who is bound to a damned ghost.

The only way to free yourself from this curse is to explore a castle full of horrible monsters in order to find how to break up the link between him and the ghost of damocles.

The theme imposed by the gamejam was: "The Connection"

The styles imposed by the gamejam were : Platformer - Horror - Management

Made by :

  • Nicolas Cavani

  • Théo Loubet

  • Lucien Morcrette

  • Florent Bogacz

alt text alt text alt text

wonderjam2021's People

Contributors

cavaninicolas avatar harckyl avatar taboochris avatar theoloubet avatar

Watchers

 avatar

Forkers

cavaninicolas

wonderjam2021's Issues

Improve level design

exit of each level is not straightforward, improve that by add a door or something like that

need to fix : exit on level 1 to 2 is too far on the left, need to put it closer to the wall

Improve gameplay

Improve gameplay by adding a key the player needs to collect in order to get to the next level.
This key could pop up once all the monsters in the level are cleared.

Use the shop keeper as a tutorial

at the beginning of the game, when the shop keeper tells the player the story, he could also tell him about the inputs the user can do.
Use the shop keeper as a tutorial

Bug : Pause Menu

when the game is paused, the user can move the player's sprites animations
and can attack or jump (even though it is only effective once the game is unpaused)

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