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Adds virtual reality support to flatscreen Unreal Engine games

Home Page: https://unrealvr.dev

License: GNU Lesser General Public License v2.1

C# 34.21% Assembly 0.33% C++ 64.11% HLSL 0.52% Python 0.82%
unreal-engine virtual-reality directx openxr modding-games

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unreal-vr's Issues

Geometric 3D

Does your Project support alternate eye rendering 3D, which is geometric too, or full geometric 3D ? Because almost all upcoming Triple A Blockbuster will need a RTX 4080 with a price over 2000 - 2500 $ and with 300% more performance than a RTX 3080 to play in full geometric 3D ? In my opinion the best choice would be to support both, alternate eye rendering 3D and full geometric 3D ! What do you think about that ?

Unreal Engine 5 + DX12

your support of Unreal Engine 4 in DX11 is superfluous, there are vorpx and nvidia 3dvision (Helixvision) which support that, already !

we don't need a battle between vorpx and r.e.a.l.vr, who released mods for the same games instead of different games. And we don't need a battle in the UE4 DX11 support !

Why not Unreal Engine 5 + DX12 ?

G3D support

I have a RTX 3080 Ti and can play Days Gone (DX11+UE4) in 1440p only in vorpx G3D ! In my opinion the Geometric 3D, which is used in the Cyberpunk 2077 mods is a better choice for your Project !

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