thelmiffy1111 / jaopcaagriculture Goto Github PK
View Code? Open in Web Editor NEWA mod that aims to add crops for more materials to Mystical Agriculture.
A mod that aims to add crops for more materials to Mystical Agriculture.
Hi,
sorry if this already have been answered anywhere, but I can't find any information about it. Is there any way to configure the additional seed drop rate or is it hardcoded? If hardcoded, can you make it configurable? Or does it use the drop rate from Mystical Agricultures config?
Thanks for looking into it. :)
Best regards
wamc
This might actually not be a crash caused by JAOPCA Agriculture. I really don't know.
This Mod adds duplicate Seeds for Black Quartz, Dilithium, Jade and Tritanium since they got added to Mystical Agriculture.
And with Mystical Agradditions it also makes a duplicate Neutronium Seed.
Maybe it adds some more duplicates, but i have currently not found any more.
Please add this Materials to the Blacklist or make a dynamic System to get the Materials added by the Base Mod.
You should be able to use CropType.java and CropType.java to get the Materials added by Mystical Agriculture.
this crop propirties no have file?
Sorry, I can't understand what's wrong.
Minecraft 1.10.2
Windows 10
crash-2018-05-27_14.05.01-client.txt
latest.log
Dear modauthor,
I cant find any of the config files for this mod. Could you provide a little guide how to use this mod?
I would love to use this mod :)
greetings Leofin(TheHeavenOnMoon)
i was wanting to make a mod that adds cruxes to all mystical agriculture crops but was told it might not be possible. so thats why im here asking you for this feature in your mod. the cruxes could be able to be turned on and off
basically the title. it breaks the mod
I noticed that mystical agriculture now has two different recipes for Astral Sorcery's Star Metal, how can i disable the one created by jaopca by this mod?
I have my Mystical Agriculture seed drop chance set to zero, since I don't want seeds to drop in what I'm working on. However, the plants added by JAOPCA are apparently ignoring this setting, and in fact dropping huge numbers of seeds. Is there a setting or something I'm missing to disable the seed drops globally?
Thanks.
The generated mystical crops can't be used in mutations.
When one of them is a parent in a mutation, I get this crash when loading the game: https://pastebin.com/M4mJ28MC
When it's the child in a mutation, nothing happens, no mutation is created.
Do not know if this is considered a bug or an enhancement request, so take as whichever is appropriate...
None of the JAOPCA seeds can be used in an Immersive Engineering Garden Cloche (noticed first with Dimensional Shard Seeds, but cheated in all the others to have a try). This is using the latest (1.3.0) build of ATM3 - Remix.
java.lang.NoSuchFieldError: blacklist
at thelm.jaopca.agriculture.mysticalagriculture.ModuleMysticalAgriculture.registerConfigsPre(ModuleMysticalAgriculture.java:122)
at thelm.jaopca.utils.JAOPCAConfig.preInitModulewiseConfigs(JAOPCAConfig.java:155)
at thelm.jaopca.registry.RegistryCore.preInit1(RegistryCore.java:69)
at thelm.jaopca.utils.JAOPCAEventHandler.onRegistryWrapUp(JAOPCAEventHandler.java:33)
Mincraft 1.12.2
Forge 2707
*JAOPCA-1.12.2-2.2.8.89
JAOPCAAgriculture-1.12.2-1.2.1.10
JAOPCAAgriculture-1.12.2-1.2.1.15.jar
https://hatebin.com/zwpptgwbuo
Would like to be able to disable seeds from dropping when harvesting crops, similar to how Mystical Agriculture does. https://i.imgur.com/MK3DRDV.png
The new crop you add will crash when the village generates agricraft's greenhouse
https://hatebin.com/orpdtuqypy
Hi,
played around with your mod a little bit and the plants are dropping their essence anytime, the growth rate doesn't matter. Would be nice if essence only drops if the plant is fully grown.
Mods I used to test this problem:
forge-14.23.4.2705
jei_1.12.2-4.9.2.196
cucumber-1.12-1.1.0
mysticalagriculture-1.12-1.6.10
JAOPCA-1.12.2-2.2.6.83
JAOPCAAgriculture-1.12.2-1.2.1.10
OreSpawn-1.12-3.3.0.136
BaseMetals-1.12-2.5.0-beta5.214
(Also tried it with some other mods instead of BaseMetals, but it's always the same ;))
Thanks for looking into it.
Best regards,
wamc
I'm working on modpack which requires singularities with GregTech ores in large amounts, which requires compact, low lag farms.
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