thelaui / m.a.r.s. Goto Github PK
View Code? Open in Web Editor NEWM.A.R.S. - a ridiculous shooter
Home Page: http://www.marsshooter.org
License: Other
M.A.R.S. - a ridiculous shooter
Home Page: http://www.marsshooter.org
License: Other
mars-game.sourceforge.net is still up, however
When installed from apt (version 0.7.5) the program crashes with a segmentation fault very often. Most of the time it is in the menu, but the insta-grav mode also crashes within the first 20 seconds (possible connection?). Also, it has crashed in space-ball mode, but I don't know how to reproduce it yet (I was seeing if in a 1 vs 20 bot fight who would win)
Hello,
After some time, changing the project in order to be build in visual studio 2015, we encountered a problem with the linking of libfribidi.dll
Basically the error is LNK1107 invalid or corrupt file: cannot read at 0x3F8
Any help will be grateful
Thanks
Please find attached a patch that removes the fixed values for CXXFLAGS and allows the use of custom ones. You could also just add a variable such as ${CMAKE_CXX_FLAGS}.
This patch updates the desktop file and adds a German comment and Keywords.
Hi,
I'm working on an official Debian release for M.A.R.S. and would like to forward some patches to you.
This patch adds a man page for M.A.R.S.
The compilation of marsshooter-0.7.5-6.20140507gitc855d04 fails on Fedora 23.
The full build log is available here:
https://kojipkgs.fedoraproject.org//work/tasks/3377/9073377/build.log
If you need further information, please let me know.
Hi,
It should be possible to retrieve the history from the svn repo at source-forge using git-svn.
You will need to clone from svn with git-svn in a different local repo, then pull from this local repo inside the M.A.R.S. repo using the --rebase option.
This option would also be needed to pull the requests based on the current head of the master branch, because it will have a different signature once the old repo will have been pulled.
Bye,
Sylvain
The most recent iteration of SFML 2.0 RC represents backspace as Keyboard::Back
, but the source code however uses Keyboard::Backspace
and this results in a make
error. Fixing this one thing, makes the project compilable.
i use a 55" monitor full screen and the mars menus are so small very difficult to read. this was my first install. is there any way to increase their size?
The game tries to install the file resources/mars to /usr/share/menu. Unfortunately the file isn't present so the installation step fails.
I have written a new menu file for Debian and commented out the relevant part in CMakelist.txt
How are Obsidian Shell licensing their music to M.A.R.S.? Is it via the CC-BY-SA license? Please also provide a link to an official statement by Obsidian Shell stating how they are licensing their music to M.A.R.S..
Tried to create an RPM for @openSUSE, but it fails to build with SFML version 2.1
[ 246s] /home/abuild/rpmbuild/BUILD/mars-game/src/System/window.cpp: In function 'void window::draw(const sf::Drawable&, const sf::RenderStates&, sf::Shader*)':
[ 246s] /home/abuild/rpmbuild/BUILD/mars-game/src/System/window.cpp:311:26: error: no matching function for call to 'sf::Shader::bind()'
[ 246s] shader->bind();
[ 246s] ^
[ 246s] /home/abuild/rpmbuild/BUILD/mars-game/src/System/window.cpp:311:26: note: candidate is:
[ 246s] In file included from /usr/include/SFML/Graphics.hpp:41:0,
[ 246s] from /home/abuild/rpmbuild/BUILD/mars-game/include/System/window.hpp:25,
[ 246s] from /home/abuild/rpmbuild/BUILD/mars-game/src/System/window.cpp:18:
[ 246s] /usr/include/SFML/Graphics/Shader.hpp:471:17: note: static void sf::Shader::bind(const sf::Shader*)
[ 246s] static void bind(const Shader* shader);
[ 246s] ^
[ 246s] /usr/include/SFML/Graphics/Shader.hpp:471:17: note: candidate expects 1 argument, 0 provided
[ 246s] /home/abuild/rpmbuild/BUILD/mars-game/src/System/window.cpp:316:21: error: 'class sf::Shader' has no member named 'unbind'
[ 246s] shader->unbind();
[ 246s] ^
Please consider writing and installing an AppData file with the application description and some screenshots, else M.A.R.S. looks really bad in the GNOME and KDE Software Centers. We'd love to showcase more applications, but without the extra data file we can't.
See http://people.freedesktop.org/~hughsient/appdata/ for details; thanks!
Richard
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