the-o-king / overshoulders Goto Github PK
View Code? Open in Web Editor NEWA VR Empathy Project
A VR Empathy Project
Keep the grayscale look, but add correct material textures to all objects in the experience.
The controller should vibrate when you touch objects, collide with other refugees.
Something needs to happen when you reach towards a refugee or tap them.
Right now, selecting the orange is a little annoying. Let's fix it.
Change selection method so that the user only has to pull the trigger to select an option. Remove the need for the touchpad.
Do even need to have the text appear when we look at it, or should we simply have all of the text there the whole time?
The text is too blocky, the timer is too thick, etc. We need it to be more minimal.
Right now, all the sitting animations are trash. The meshes don't distort properly. This needs to be redone.
I believe this was fixed on a recent commit but we need to make sure its in our most recent working build
No consequence text appears underneath the yes choice. Is there a better way of handling this final decision?
Some people have noticed the default steam level between our scenes. They can see the lightboxes and grid pop up for just a second. Is there a way to set a default loading level that's completely blank in UE4? Maybe something in the gamemode class?
Right now the ocean clips through the bottom of the boat. Also, on one level, the boat starts underneath the water and shoots upward.
Currently the family gets lost in the crowd, we need to make them recognizable by adding color accents/unique clothing.
Need a way of explaining decision making mechanics and generally want a cooler title scene (with Exemplum Studios somewhere in it).
It looks dumb right now.
Currently lights affect the text material, makes it hard to read sometimes.
People are confused about why the choice led them from a to b, we need a splash screen inbetween to explain context.
The apartment needs to look more recently destroyed, needs to instill more fear. This could be done with dust, debris particles, and physics on rubble.
We want the timer bar to contract for the entire time it is visible.
Telegraph better to the player that they are pointing towards a decision. This could be a laser pointer effect or a highlight around the currently selected decision text.
I believe this was originally a design decision but I think it is best to take it out.
There needs to be lots of cool audio in the experience.
This was fixed in the a more recent commit but we need to make sure the fix is there in our most recent working build
There needs to be people of multiple ages, and with different facial features/clothing.
When deciding whether or not to call for help, the choice is too hard to find.
What will the text be for the truck scene and how will it fit into the story? Where will it fit in the sequence?
A declarative, efficient, and flexible JavaScript library for building user interfaces.
๐ Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. ๐๐๐
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google โค๏ธ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.