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An assortment of misc additions to Minecraft

License: GNU Lesser General Public License v3.0

Java 100.00%
minecraft minecraft-forge-mod minecraft-mod

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fires-random-things's Issues

Add 17 more Fire colors

Based on a suggestion on CF:
Add more Fire colors. This should probably be done by dyeing Flint and Steel.

ElectroBlob's magic seeds get rejected

When I plant ElectroBlob's magic seeds they get unplanted, presumably when they try growing the first time. They work on other soil, and can be bonemealed.
(Note the seeds aren't part of ElectroBlob basic.)

Handheld dispensers sometimes hit the person firing them

In random angle dispenser will hit myself. I think, the problem with the point of starting projectile. Sometime it behind thrower or in him and damage themself. And the accuracy is terrible. The projectile fly around crosshair by 1 m.
I'm not good in english but I think the problem described intelligibly.

Unable to generate world

[14:53:06] [Server thread/ERROR]: Encountered an unexpected exception
net.minecraft.util.ReportedException: Exception initializing level
	at net.minecraft.world.WorldServer.func_72963_a(WorldServer.java:887) ~[oo.class:?]
	at net.minecraft.server.integrated.IntegratedServer.func_71247_a(IntegratedServer.java:123) ~[chd.class:?]
	at net.minecraft.server.integrated.IntegratedServer.func_71197_b(IntegratedServer.java:156) ~[chd.class:?]
	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484) [MinecraftServer.class:?]
	at java.lang.Thread.run(Unknown Source) [?:1.8.0_152]
Caused by: java.lang.NullPointerException
	at the_fireplace.frt.handlers.StructurePlacementManager.queueGeneration(StructurePlacementManager.java:95) ~[StructurePlacementManager.class:?]
	at the_fireplace.frt.worldgen.StructureGenerator.generate(StructureGenerator.java:50) ~[StructureGenerator.class:?]
	at the_fireplace.frt.worldgen.WorldGeneratorStructure.generate(WorldGeneratorStructure.java:47) ~[WorldGeneratorStructure.class:?]
	at net.minecraftforge.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:167) ~[GameRegistry.class:?]
	at net.minecraft.world.chunk.Chunk.func_186034_a(Chunk.java:1016) ~[axw.class:?]
	at net.minecraft.world.chunk.Chunk.func_186030_a(Chunk.java:977) ~[axw.class:?]
	at net.minecraft.world.gen.ChunkProviderServer.func_186025_d(ChunkProviderServer.java:157) ~[on.class:?]
	at net.minecraft.world.World.func_72964_e(World.java:309) ~[amu.class:?]
	at net.minecraft.world.World.func_175726_f(World.java:304) ~[amu.class:?]
	at net.minecraft.world.World.func_180495_p(World.java:910) ~[amu.class:?]
	at net.minecraft.world.World.func_175623_d(World.java:229) ~[amu.class:?]
	at net.minecraft.world.World.func_184141_c(World.java:209) ~[amu.class:?]
	at net.minecraft.world.WorldProvider.func_76566_a(WorldProvider.java:76) ~[aym.class:?]
	at net.minecraft.world.WorldServer.func_73052_b(WorldServer.java:943) ~[oo.class:?]
	at net.minecraft.world.WorldServer.func_72963_a(WorldServer.java:865) ~[oo.class:?]
	... 4 more

Alternate method of hallucination

Quote from fenec_fox:

Hi! I have a suggestion for the hallucination googles. I think it would be better if the hallucination effect (the filter) is chosen randomly each time you put on the googles and stays the same as long as you wear the device. This way, you can experience your favorite hallucination as long as you like. I hope you consider this, and thanks for your great mod!

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