A point&click psychodelic adventure written for Global Game Jam 2011. Rated 2nd place on Krakjam 2011 (local edition of GGJ).
Go to project page on itch.io or to Global Game Jam Archive to download assets. Put the assets in gfx/
and sfx/
directories, as appropriate.
Grab a Common Lisp implementation (like SBCL or CCL), and install Quicklisp. With Quicklisp installed, and with Lisp’s working directory set to the source folder of this game, execute the following code in your REPL.
(ql:quickload '(:lispbuilder-sdl :lispbuilder-sdl-gfx :lispbuilder-sdl-image :cl-opengl :cl-openal))
(load "main.lisp")
(run-game)
- Marta Dettlaff - drawing
- David Antczak - animation
- Piotr Zyla - sound
- Jacek Złydach - code