Implementations of segmentation algorithms that I was testing against in my Thesis
Paper: Really Quick Shift
Brian Fulkerson
Taken from https://github.com/amueller/GPU-Quickshift-Python-Bindings
Paper: Parallel graph component labelling with GPUs and CUDA
K. Hawick, A. Leist and D. Playne
Taken from https://github.com/XiangyuBi/CUCCL
Input map was changed to int to provide normalization, other algorithms use int/float as base so 4bytes values
Paper: Fast image segmentation by watershed transform on graphical hardware
Vitor B, Körbes A.
Taken from https://github.com/louismullie/watershed-cuda
Only kernel were used, python was replaced by C++ in test implementation