tehflamintaco / epicpsi Goto Github PK
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License: GNU General Public License v3.0
This should be able to be fixed by adding an IItemTier parameter to each setWeaponCapability override, but these items should probably just extend the relevant epicfight classes (SpearItem, GreatswordItem, etc.) instead of WeaponItem
Forge Version: forge-36.1.3
Mods:
Log:
https://pastebin.com/bVRAAQn7
Error thrown while loading Minecraft.
With Epic Psi installed, joining a server or singleplayer world would cause it to crash on the server-side.
Server crash report: crash-2021-03-19_07.23.38-server.txt
Singleplayer crash report: crash-2021-03-19_15.36.49-server.txt
Originally posted by @archonxgames in #2 (comment)
The forge launcher throws an error on mod loading, it seems unable to find the WeaponItem class
Epic Psi version: 1.0
Psi version: 1.16-91
minecraft version: 1.16.5
Forge Version: 36.1.0
Minecraft Version: 1.16.5
Psi Version: 1.16-91
Epic Fight Version: 3.0.4
Works fine in singleplayer, but when I try to add it to my modded server, it crashes on startup.
Error: java.lang.NoClassDefFoundError: net/minecraft/client/renderer/tileentity/ItemStackTileEntityRenderer
Full crash report below:
crash-2021-03-17_20.18.45-fml.txt
here's source code from your project:
import yesman.epicfight.animation.types.StaticAnimation;
import yesman.epicfight.capabilities.item.CapabilityItem.HoldOption;
import yesman.epicfight.capabilities.item.CapabilityItem.WeaponCategory;
import yesman.epicfight.capabilities.item.CapabilityItem.Style;
import yesman.epicfight.capabilities.item.ModWeaponCapability;
import yesman.epicfight.capabilities.ModCapabilities;
import yesman.epicfight.gamedata.Animations;
import yesman.epicfight.gamedata.Colliders;
import yesman.epicfight.gamedata.Skills;
import yesman.epicfight.gamedata.Sounds;
import yesman.epicfight.item.WeaponItem;
I wanna add the epic-fight as my mod's dependency too.
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