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Documentation for Project Lodestone and various LCE and 3DS Edition file formats and mechanics.

Home Page: https://team-lodestone.github.io/

License: GNU General Public License v3.0

minecraft bedrock java nintendo playstation xbox grfeditor nbteditor snbteditor worldconverter

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aikoborowski avatar bayugoon avatar binstarjs03 avatar bjtmastermind avatar cracko298 avatar dexrnzacattack avatar eternalmodz avatar leodog896 avatar max-rm avatar phoenixvx avatar xenrelle avatar

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documentation's Issues

General Enquiry about the project.

Hi,

I'm curious on this project's attempts on converting LCE psvita to a different platform. I have taken a look at the file in a hex editor and compared this to a ps3 save to show that there are many differences and a direct conversion (from a quick glance) isn't possible without a bunch of other measures, I'm more so curious on how you will/have, converted the save to a usable format. My second question is that do you guys have a discord for the public to keep in the loop with without having to come back to the github every now and again to see if there are any updates. (thats if this project is still under development, which I assume it is considering the repo updates).

Hoping to see this project come to fruition!

Let's plan the program before we begin coding...

Let's use flowcharts to plan out the program. It seems tedious at first but really it's going to make the coding part a lot easier. We'll already know what to code if we lay it all out beforehand.

I own a reMarkable 2 tablet and I used it to make a template. Anybody who doesn't have one can just download it and edit in Inkscape.

What do you think?

Template.pdf

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