A minimalist single screen space shooter developped in Rust with Bevy.
This is a 'super-example' or 'micro-game' for the Bevy engine, that can be used by beginners to get some starting points for their own game.
It includes use of game states, menu UI , HUD UI, collision detection, pause/resume, shader background, particle effects.
It showcases some other commonplace bevy plugins, bevy_rapier for physics, leafwing-input-manager for game inputs, bevy_hanabi for particle effects.
Up to date for bevy 0.9