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com3d2_dlc_checker's Issues

能用日语编写列表或者至少在dlc前面加上日期吗?

RT
大佬能用DLC日语原名编写列表或者至少在dlc前面加上发售日期吗?

现在英语加罗马音很难看懂输出的是什么东西

[COM3D2 Append] [KCES + X0 Expansion Pack] 比如这个我一直怀疑是不是少装了什么东西找了半天也没找到是什么dlc 最后去硬盘搜x0才知道是CR专用的 谷歌和zod搜KCES + X0 Expansion Pack根本搜不到有用信息

[COM3D2 Append] [Adult Enhancement Pack feat. Little Devil Imouto Maid Secretary Wary Ojousama and Osananajimi]
再比如这个英语加罗马音不知道在说什么 三个商店一个个去排查单词一个个扣着找才知道是カスタムオーダーメイド3D2 アダルト機能強化パックVer.小悪魔、妹、メイド秘書、無愛想、お嬢様、幼馴染

知道大佬本意是想与人方便 但现在这样真的一点也不方便啊(捶地ing

meet error

meet error while just select the game
I use the old verson. it said "Can't connect to internet, offline file will be used".

Process terminated. Infinite recursion during resource lookup within System.Private.CoreLib. This may be a bug in System.Private.CoreLib, or potentially in certain extensibility points such as assembly resolve events or CultureInfo names. Resource name: Arg_AccessViolationException
at System.Environment.FailFast(System.String)
at System.SR.InternalGetResourceString(System.String)
at System.SR.GetResourceString(System.String)
at System.SR.get_Arg_AccessViolationException()
at System.AccessViolationException..ctor()
at Interop+Kernel32.GetUserPreferredUILanguages(UInt32, UInt32*, Char*, UInt32*)
at Interop+Kernel32.GetUserPreferredUILanguages(UInt32, UInt32*, Char*, UInt32*)
at System.Globalization.CultureInfo.GetUserDefaultUICulture()
at System.Globalization.CultureInfo.InitializeUserDefaultUICulture()
at System.Globalization.CultureInfo.get_UserDefaultUICulture()
at System.Globalization.CultureInfo.get_CurrentUICulture()
at System.Resources.ResourceManager.GetString(System.String, System.Globalization.CultureInfo)
at System.SR.InternalGetResourceString(System.String)
at System.SR.GetResourceString(System.String)
at System.SR.get_Arg_AccessViolationException()
at System.AccessViolationException..ctor()
at Interop+WinHttp.WinHttpGetIEProxyConfigForCurrentUser(WINHTTP_CURRENT_USER_IE_PROXY_CONFIG ByRef)
at System.Net.Http.WinInetProxyHelper..ctor()
at System.Net.Http.HttpWindowsProxy.TryCreate(System.Net.IWebProxy ByRef)
at System.Net.Http.SystemProxyInfo.ConstructSystemProxy()
at System.Lazy1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].ViaFactory(System.Threading.LazyThreadSafetyMode) at System.Lazy1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].ExecutionAndPublication(System.LazyHelper, Boolean)
at System.Lazy1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].CreateValue() at System.Lazy1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].get_Value()
at System.Net.Http.SystemProxyInfo.get_Proxy()
at System.Net.Http.HttpClient+<>c.<get_DefaultProxy>b__15_0()
at System.Threading.LazyInitializer.EnsureInitializedCore[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]](System.__Canon ByRef, System.Func1<System.__Canon>) at System.Threading.LazyInitializer.EnsureInitialized[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]](System.__Canon ByRef, System.Func1<System.__Canon>)
at System.Net.Http.HttpClient.get_DefaultProxy()
at System.Net.Http.HttpConnectionPoolManager..ctor(System.Net.Http.HttpConnectionSettings)
at System.Net.Http.SocketsHttpHandler.SetupHandlerChain()
at System.Net.Http.SocketsHttpHandler.SendAsync(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
at System.Net.Http.HttpClientHandler.SendAsync(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
at System.Net.Http.HttpMessageInvoker.SendAsync(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
at System.Net.Http.HttpClient.<>n__0(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
at System.Net.Http.HttpClient+d__41.MoveNext()
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[[System.Net.Http.HttpClient+d__41, System.Net.Http, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a]](d__41 ByRef)
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1[[System.__Canon, System.Private.CoreLib, Version=6.0.0.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e]].Start[[System.Net.Http.HttpClient+d__41, System.Net.Http, Version=6.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a]](d__41 ByRef)
at System.Net.Http.HttpClient.GetStringAsyncCore(System.Net.Http.HttpRequestMessage, System.Threading.CancellationToken)
at System.Net.Http.HttpClient.GetStringAsync(System.Uri, System.Threading.CancellationToken)
at System.Net.Http.HttpClient.GetStringAsync(System.Uri)
at System.Net.Http.HttpClient.GetStringAsync(System.String)
at COM3D2_DLC_Checker.Program+d__16.MoveNext()
at System.Runtime.CompilerServices.AsyncMethodBuilderCore.Start[[COM3D2_DLC_Checker.Program+d__16, COM3D2_DLC_Checker, Version=3.1.0.0, Culture=neutral, PublicKeyToken=null]](d__16 ByRef)
at System.Runtime.CompilerServices.AsyncTaskMethodBuilder.Start[[COM3D2_DLC_Checker.Program+d__16, COM3D2_DLC_Checker, Version=3.1.0.0, Culture=neutral, PublicKeyToken=null]](d__16 ByRef)
at COM3D2_DLC_Checker.Program.GetDLClistFromCloud()
at COM3D2_DLC_Checker.Program.Main(System.String[])

Split Yotogi by Personality

Is it possible to split Yotogi DLC by supported character types?
Since you can buy yotogi classes for the different personalities separately. This would be a huge help!

If this is just pasting some codes somewhere, you can tell me what to do, and I could do it.

please update and compile

The source code has been updated like 2 moths ago. I hope you can compile it as *.exe
your work is much appreciated :D

UnicodeDecodeError

Checking internet connection :
Connected
Traceback (most recent call last):
File "D:\Dropbox\Transfer\Python\COM3D2 DLC Checker V2\COM_DLC_Checker.py", line 36, in
UnicodeDecodeError: 'cp950' codec can't decode byte 0xe2 in position 4600: illegal multibyte sequence
[17540] Failed to execute script COM_DLC_Checker

Also, I don't have this folder.

[COM3D2 Shop] [Giga - Ai Kiss Dance] DLC wrong file to check

[COM3D2 Shop] [Giga - Ai Kiss Dance] DLC does not contain the file "parts_dlc305.arc"

You should instead use one of these:

bg_dlc305.arc
csv_dlc305.arc
motion_dlc305.arc
script_dlc305.arc
sound_dlc305.arc
system_dlc305.arc
voice_dlc305.arc

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