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Dainty Animations 'N Gears - Game Framework for the 32Blit and PicoSystem handheld open game consoles

License: GNU Affero General Public License v3.0

JavaScript 7.28% C++ 79.71% CMake 1.53% Shell 0.76% C 9.39% Lua 1.33%
dang game-framework 32blit cpp aseprite tiled-map-editor picosystem game-development 2d gamedev

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dang's Issues

Upcoming function deprecation in 32blit SDK

Just as a heads up, I've merged the following PR:

32blit/32blit-sdk#733

This deprecates:

blit(Surface *src, Rect r, Point p, bool hflip)
blit_sprite(const Rect &src, const Point &p, uint8_t t = 0)
stretch_blit_sprite(const Rect &src, const Rect &r, uint8_t t = 0)

This will, hopefully, be released as a new SDK version sometime this month.

It looks like you use blit::screen.blit_sprite(src, dst, transform) which should be replaced with blit::screen.blit(blit::screen.sprites, src, dst, transform) when you move to the updated SDK.

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