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cppnd-capstone's Introduction

CPPND: Capstone Mandelbrot Repo

This is the repo for the Mandelbrot viewer based on the starter repo for the Capstone project in the Udacity C++ Nanodegree Program.

Program controlled using the following keys:

Key Action
Esc Quit
Move left
Move up
Move right
Move down
= Zoom in
- Zoom out

Dependencies for Running Locally

Basic Build Instructions

  1. Clone this repo.
  2. Make a build directory in the top level directory: mkdir build && cd build
  3. Compile: cmake .. && make
  4. Run it: ./Mandelbrot.

Directory layout

.
├── src             # source files.
|   ├── Fractal.cpp # mandelbrot computation logic
|   ├── Fractal.h
|   ├── main.cpp
|   ├── Point.cpp   # sample point
|   ├── Point.h
|   ├── Viewer.cpp  # top-level class, interactive viewer
|   └── Viewer.h
├── CMakeLists.txt  # build config
├── README.md
└── notes.txt       # location of reference material

Rubric points met

Loops, Functions, I/O

Criteria Meets Specifications
The project demonstrates an understanding of C++ functions and control structures. All
A variety of control structures are used in the project. All
The project code is clearly organized into functions. All
The project reads data from a file and process the data, or the program writes data to a file. -
The project reads data from an external file or writes data to a file as part of the necessary operation of the program. -
The project accepts user input and processes the input. Viewer.cpp
The project accepts input from a user as part of the necessary operation of the program. Viewer.cpp

Object Oriented Programming

Criteria Meets Specifications
The project uses Object Oriented Programming techniques. All
The project code is organized into classes with class attributes to hold the data, and class methods to perform tasks. All
Classes use appropriate access specifiers for class members. All
All class data members are explicitly specified as public, protected, or private. Fractal.h, Viewer.h, Point.h
Class constructors utilize member initialization lists. Fractal.cpp, Viewer.cpp
All class members that are set to argument values are initialized through member initialization lists. Fractal.cpp, Viewer.cpp
Classes abstract implementation details from their interfaces. All
All class member functions document their effects, either through function names, comments, or formal documentation. Member functions do not change program state in undocumented ways. Fractal.h, Viewer.h, Point.h
Classes encapsulate behavior. Fractal.h, Point.h, Viewer.h
Appropriate data and functions are grouped into classes. Member data that is subject to an invariant is hidden from the user. State is accessed via member functions. Fractal.cpp, Point.cpp, Viewer.cpp
Classes follow an appropriate inheritance hierarchy. -
Inheritance hierarchies are logical. Composition is used instead of inheritance when appropriate. Abstract classes are composed of pure virtual functions. Override functions are specified. -
Overloaded functions allow the same function to operate on different parameters. -
One function is overloaded with different signatures for the same function name. -
Derived class functions override virtual base class functions. -
One member function in an inherited class overrides a virtual base class member function. -
Templates generalize functions in the project. -
One function is declared with a template that allows it to accept a generic parameter. -

Memory Management

Criteria Meets Specifications
The project makes use of references in function declarations. -
At least two variables are defined as references, or two functions use pass-by-reference in the project code. -
The project uses destructors appropriately. -
At least one class that uses unmanaged dynamically allocated memory, along with any class that otherwise needs to modify state upon the termination of an object, uses a destructor. -
The project uses scope / Resource Acquisition Is Initialization (RAII) where appropriate. -
The project follows the Resource Acquisition Is Initialization pattern where appropriate, by allocating objects at compile-time, initializing objects when they are declared, and utilizing scope to ensure their automatic destruction. -
The project follows the Rule of 5. -
For all classes, if any one of the copy constructor, copy assignment operator, move constructor, move assignment operator, and destructor are defined, then all of these functions are defined. -
The project uses move semantics to move data, instead of copying it, where possible. main.cpp
For classes with move constructors, the project returns objects of that class by value, and relies on the move constructor, instead of copying the object. -
The project uses smart pointers instead of raw pointers. main.cpp
The project uses at least one smart pointer: unique_ptr, shared_ptr, or weak_ptr. The project does not use raw pointers. main.cpp, Viewer.cpp

Concurrency

Criteria Meets Specifications
The project uses multithreading. Fractal.cpp
The project uses multiple threads in the execution. Fractal.cpp
A promise and future is used in the project. Fractal.cpp
A promise and future is used to pass data from a worker thread to a parent thread in the project code. -
A mutex or lock is used in the project. -
A mutex or lock (e.g. std::lock_guard or `std::unique_lock) is used to protect data that is shared across multiple threads in the project code. -
A condition variable is used in the project. -
A std::condition_variable is used in the project code to synchronize thread execution. -

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