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License: GNU General Public License v3.0
2d evolution simulator of simple organisms
License: GNU General Public License v3.0
I have tried with Brave Browser, Chromium, and Opera but the situation is the same. I can't see but I can interact with textboxes, buttons, etc. My system is Ubuntu LTS 20.04. But everything works fine in my mobile phone's browser.
I have tried figuring it out but I don't know how WebAssembly works.
Thanks for everything, I am a big fan of LifeEngine and you are my hero because the performance of LifeEngineExtended is mesmerizing with a lot of features if I consider my PC sucks :)
Hi, it's me again!))
I've got crash to desktop on last release version. No error messages, almost no freeze, just a crash.
Where can I find logs, if there are any?
The programm is very sensitiv to using the mousewheel on the canvas, so it often accidently happens that you scroll out way to fast. Then the programm crashes very early.
Hi! As you can guess from the header, I'm unable to launch the release version, beause some lib, swscale-5 is not found in my system.
Do you know what's that?)
Kind Regards,
Dima
When I load a save from web version of LEE into my Windows version, all organisms are dead. And it also takes all my RAM to load the simulation. It's not small, but I don't get any of these issues on the web version.
Here's the save: https://pixeldrain.com/u/47su9fGc
Web version gives the following error:
TypeError: Failed to execute 'arrayBuffer' on 'Response': body stream already read
Hi,
I am absolutely loving this, and I can help implement this if needed in a PR
But currently, I want to suggest this and also ask: Does this already exist?
From Emergent Garden's video I instantly found it strange that "more movement blocks does not do anything" rule, does not seem intuitive
The way I was thinking of implementation is increasing max move distance based on move blocks.
I know it is just teleportation, but still. Consider it "jumping"
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