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compatible COAS scripts
Hi! I'm trying to run COAS with the modified scripts from this repo, but I've stumbled on a script compilation issue:
COMPILE ERROR in characters\LSC_Q2Utilite.c(1): can't load file: TEXT\characters\LSC_Q2Utilite.h
I don't see the "TEXT" folder in the repo (or in the original game folder), so it looks like this file isn't added to the repository. I've found a bunch of .c files referencing .h files from this "TEXT" folder, so perhaps the whole folder wasn't added to the repo?
Or perhaps I've overlooked something?
It's possible to get a black screen and crash the game when switching between scenes.
System logs makes mentions of carriers:
[2021-07-16 23:21:35.915] [system] [info] Warning: NPCharacter <Carrier_349>-> trace node not found
[2021-07-16 23:21:35.916] [system] [info] Warning: NPCharacter <Carrier_350>-> trace node not found
[2021-07-16 23:21:35.917] [system] [info] Warning: NPCharacter <Carrier_351>-> trace node not found
So it might be related to pathfinding
Hello @Hammie
I found some typos in the files postet in CoAS-Remastered-1.0.1.zip. (https://www.piratesahoy.net/threads/city-of-abandoned-ships-remastered-alpha-release.33328/) and since they are not yet fixed here so far, I thought I'll post what I found. The first one is not in the original game files, but the others are. I hope the information is helpful. Keep up the good work.
Program\Controls\init_pc.c
Program\Weather\init\Morning.c
Program\DIALOGS\russian\Quest\ForAll_dialog.c
Program\DIALOGS\russian\Quest\PiratesLine_dialog.c
Program\DIALOGS\russian\Quest\LostShipsCity\Priest.c
Program\DIALOGS\russian\Shipyard\Pirates_Shipyard.c
RESOURCE\animation
armor.ani (line 1142), man.ani (line 1148), swim.ani (line 1156)
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