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coas's Issues

"TEXT" folder missing?

Hi! I'm trying to run COAS with the modified scripts from this repo, but I've stumbled on a script compilation issue:

COMPILE ERROR in characters\LSC_Q2Utilite.c(1): can't load file: TEXT\characters\LSC_Q2Utilite.h

I don't see the "TEXT" folder in the repo (or in the original game folder), so it looks like this file isn't added to the repository. I've found a bunch of .c files referencing .h files from this "TEXT" folder, so perhaps the whole folder wasn't added to the repo?

Or perhaps I've overlooked something?

Crash when switching locations

It's possible to get a black screen and crash the game when switching between scenes.

System logs makes mentions of carriers:

[2021-07-16 23:21:35.915] [system] [info] Warning: NPCharacter <Carrier_349>-> trace node not found
[2021-07-16 23:21:35.916] [system] [info] Warning: NPCharacter <Carrier_350>-> trace node not found
[2021-07-16 23:21:35.917] [system] [info] Warning: NPCharacter <Carrier_351>-> trace node not found

So it might be related to pathfinding

Savegame

Typos in script files that have not yet been fixed

Hello @Hammie
I found some typos in the files postet in CoAS-Remastered-1.0.1.zip. (https://www.piratesahoy.net/threads/city-of-abandoned-ships-remastered-alpha-release.33328/) and since they are not yet fixed here so far, I thought I'll post what I found. The first one is not in the original game files, but the others are. I hope the information is helpful. Keep up the good work.

Program\Controls\init_pc.c

  • line 33 - The first character should be a space, but is a 'โ€ '. It's not in the original game files, so...

Program\Weather\init\Morning.c

  • line 535 - A semicolon is missing before the comment starts.

Program\DIALOGS\russian\Quest\ForAll_dialog.c

  • line 2549 - A semicolon is missing before the comment starts.

Program\DIALOGS\russian\Quest\PiratesLine_dialog.c

  • line 643 - This line should be a comment, right?

Program\DIALOGS\russian\Quest\LostShipsCity\Priest.c

  • line 48 - This line should be a comment, right?

Program\DIALOGS\russian\Shipyard\Pirates_Shipyard.c

  • lines 22 to 24 - The three variables all start with the Russian letter 'ั' instead of the Latin letter 'c'. This is probably no Problem but the code parts should use ASCII character set.

RESOURCE\animation
armor.ani (line 1142), man.ani (line 1148), swim.ani (line 1156)

  • A semicolon is missing. These lines should be a comments, right?

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