I'm a self-taught 17 y/o software engineer (as a hobby for now).
I know a few languages like JavaScript, Python, Haxe...
A port of Friday Night Funkin' to LÖVE.
License: Apache License 2.0
I'm a self-taught 17 y/o software engineer (as a hobby for now).
I know a few languages like JavaScript, Python, Haxe...
for _, script in ipairs(self.scripts) do script:call("step", s) end
While I was making a psych stage I noticed a setting called "stageUI": ""
it used to be called pixel ui as a bool
This gave me an idea for this engine
what we create a new folder in assets/data/ui
then we add a new stage variable called ui
if it returns with nil then it gets set to default
For example you would be able to change
Note Skins
Default note positions
Note Splashes
by using self.bar = "" in the create
this is also where the ui is made too so basically everything can be edited
Note: would be nice if it was a class and can be extended so you don't need to have the entire ui code every time but it would work with a script
On a few specific stages and on low/mid range hardware, the game runs at a slightly lower FPS (around 8-10 lower frames).
This might be happened because of how canvas handles the drawing for this kind of sure (not sure about that too).
I really like FNF-LOVE, so I would like to contribute my efforts towards the project. However, I can't seem to find a roadmap or todo's or other related things.
I was wondering how I could be able to contribute code to the project. That is, if the team will allow me to.
In Week 7 of the original game, the music that plays during the intro cutscene stops when the countdown and transition to gameplay begins.
Example:
https://github.com/Stilic/FNF-LOVE/assets/46545920/f00126ee-bb20-4e4e-912f-c6f557dd6fce
In Friday Night Funkin' LOVE as of now (commit 4bb1b08), the music continues during the countdown.
Example:
https://github.com/Stilic/FNF-LOVE/assets/46545920/e806ec57-b340-48a0-8633-bb081cdcf382
I was wondering whether this was an intentional feature or a bug.
Yeah the title really says it all but here is a video
I have no clue whats happening here actually
I found a faster JSON library.
I will test it on long songs, such as Triple Trouble.
This bug occurs when I'm in the pause options menu. When I change the controls and return to the game, it doesn't respond to any of my commands.
how do i make it an app???
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