dndstuff's People
dndstuff's Issues
Add character sheet visualization
We want to have the ability to show a character sheet and it's vairous attributes
- Attributes
- Hitpoints
- Saves
- Skills
- Background traits
- Proficiencies
- Equipment
- Other junk (make it extensible!)
Allow for parsing multiple xmls
Refactor xml parsers to read multiple xml files in a set of folders instead of single hardcoded files
We need to be able to filter spells
We need a filtering mechanism in place
Add support for hitpoints
Add support for character hitpoints, rolling hit dice when leveling up, and hit point effects
Delayed Effect Support
Add delayed effect support where an effect is applied but does not take place until a character reaches a certain level
Allow markdown like syntax in descriptions
Allow for descriptions to use a markdown like syntax to provide formatting.
- '**' should Bold
- '*' should Italicize
- '***' should do _both_
- Insignificant white space should be ignored (ie. Two newlines required for one newline)
Refactor character class
The character class is getting bananas big. Refactor to add some helper classes for dealing with some things the character deals with.
Need tab or table support in markup
Since a number of entries require a table of sorts to be displayed, we need to be able to support at least tabs to show rows with proper alignment
Need More Spells
We need the rest of the spells in the Spells XML
Add spellbook support for characters
Characters need to be able to maintain spellbooks, have options to pick from spellbooks, and the associated choices and effects.
Add more XML things
Add more things loaded from xml, and add more xml things to be loaded.
Parent branch should be features/13
Convert to MVVM Light and Ninject
We need spell list support
We need to be able to generate spell lists per class
Add spellbook support for characters
Characters need to be able to maintain spellbooks, have options to pick from spellbooks, and the associated choices and effects.
Add action support for characters
Some things give character special actions they can take
We need need to be able to list these character actions in a special UI section.
Add Unit Testing Framework
Probably add the Rhino DLLs to a nuget on the application and use the built C# Testing framework.
Unless there is a strong desire for nunit
@StasTserk Opinions?
Create a model to describe a class in XML
Describe the various benefits of gaining a level in a specific class in an XML format to be used when a player wants to gain a level.
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