I am not only Java/Kotlin Programmer. Also I am a Content Creator on Twitch
There is a 3 main projects:
Reactive Java API Wrapper for Hi-Rez Studios games. (looking for maintainer)
License: MIT License
I am not only Java/Kotlin Programmer. Also I am a Content Creator on Twitch
There is a 3 main projects:
Describe the bug
I tried to use the Maven Dependency for this Repo, but I am unable to install it,
It's always giving me a different Error Message depending on from where i get the dependency (jitpack, jcenter, ...).
I successfully imported it a few times, but i wasn't able to use the Examples from the Wiki then.
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Proper Installation ig?
Desktop (please complete the following information):
Generated by Javadoc + hosted on github.io (No ETA)
A different way testing, for each Games and Platforms.
All rest endpoints will be tested via Mockito
Those fields could be having some missing fields since last release (3.0.0). They need to be completed to the some parts and define JsonProperty
annotation.
hirez.api.object.CreateSession
hirez.api.object.DataUsage
hirez.api.object.HiRezServer
hirez.api.object.LeagueLeaderboard
hirez.smite.object.Rank
, hirez.paladins.object.Rank
hirez.api.object.LeagueSeason
hirez.api.object.MatchId
hirez.api.object.MergedAccount
hirez.api.object.PatchInfo
hirez.api.object.Ping
hirez.api.object.PlayerIdPortal
hirez.api.object.PlayerQuery
hirez.api.object.PlayerStatus
hirez.api.object.TestSession
hirez.smite.object.Achievements
hirez.smite.object.DemoDetail
hirez.smite.object.DescriptionValue
hirez.smite.object.Friend
hirez.smite.object.God
hirez.smite.object.GodLeaderboard
hirez.smite.object.GodRank
hirez.smite.object.GodSkin
hirez.smite.object.Item
hirez.smite.object.ItemRecommendation
hirez.smite.object.LiveMatch
hirez.smite.object.MatchDetail
hirez.smite.object.MatchHistory
hirez.smite.object.MatchOfTheDay
hirez.smite.object.Player
hirez.smite.object.ProLeagueDetail
hirez.smite.object.QueueStat
hirez.smite.object.Team
hirez.smite.object.TeamMember
hirez.smite.object.TeamQuery
hirez.smite.object.TopMatch
hirez.paladins.object.Champion
hirez.paladins.object.ChampionCard
hirez.paladins.object.ChampionLeaderboard
hirez.paladins.object.ChampionRank
hirez.paladins.object.ChampionSkin
hirez.paladins.object.DemoDetail
hirez.paladins.object.Friend
hirez.paladins.object.Item
hirez.paladins.object.LiveMatch
hirez.paladins.object.MatchDetail
hirez.paladins.object.MatchHistory
hirez.paladins.object.Player
hirez.paladins.object.PlayerIdXboxSwitch
hirez.paladins.object.PlayerLoadout
hirez.paladins.object.ProLeagueDetail
hirez.paladins.object.QueueStat
hirez.realm.object.Leaderboard
hirez.realm.object.MatchDetails
hirez.realm.object.Player
hirez.realm.object.PlayerMatchHistory
hirez.realm.object.PlayerStats
hirez.realm.object.Talent
Storing information from the API Query.
Above mentioned process will be storing:
Is it possible to expose the fields lore,name, from the God class?
Currently the God class has a lot of info but it is not related to any specific God.
The JCenter repository going shuts down May 1st. Before in fact submissions will be accepted till Feburay 28th, after that there will be NO more relases in JCenter. Unfortunate previous releases will be mostly suffer (only v3), because there will be not able to download oldest releases after sunset.
Following by this guide
com.github.stachu540
namespaceNo more alts. Starting deploy central April 1st with migration older releases. This can be also hosted via GitHub Packages
Reference topic: https://jfrog.com/blog/into-the-sunset-bintray-jcenter-gocenter-and-chartcenter/
Since 2018 - Hi-Rez Studio has been merge all environment into the one database for cross-platform support. We need build some solutions to provide simple methods. Those methods will be resolved into player data which are will requested.
Platform
(with id)Platform
For v3
i've decide support static method usage and Reactive Streams.
Since Status API deprecation we can provide status via API.
Jitpack.io
- for downloading packageRefill a missing documentation for those classes
hirez.api.BaseEndpoint
hirez.api.Configuration
hirez.api.ConfigurationBuilder
hirez.api.Division
hirez.api.Endpoint
hirez.api.GitProperties
hirez.api.HiRezException
hirez.api.HiRezUtils
hirez.api.Language
hirez.api.Portal
hirez.api.SessionStorage
hirez.api.StatusPage
hirez.api.sessions.CachedSessionStorage
hirez.api.sessions.FileSessionStorage
hirez.api.object
hirez.api.object.CreateSession
hirez.api.object.DataUsage
hirez.api.object.Game
hirez.api.object.HiRezServer
hirez.api.object.LeagueSeason
hirez.api.object.MatchId
hirez.api.object.MergedAccount
hirez.api.object.PatchInfo
hirez.api.object.Ping
hirez.api.object.Platform
hirez.api.object.PlayerIdPortal
hirez.api.object.PlayerQuery
hirez.api.object.PlayerStatus
hirez.api.object.TestSession
hirez.api.object.adapters.
hirez.api.object.adapters.BooleanTextDeserializer
hirez.api.object.adapters.CSV
hirez.api.object.adapters.CsvDeserializer
hirez.api.object.adapters.DateTimeDeserializer
hirez.api.object.adapters.DateTimeFormat
hirez.api.object.adapters.DurationTime
hirez.api.object.adapters.DurationTimeDeserializer
hirez.api.object.adapters.TextToBoolean
hirez.api.object.interfaces.IDObject
hirez.api.object.interfaces.IStatusPage
hirez.api.object.interfaces.Queue
hirez.api.object.interfaces.ReturnedMessage
hirez.api.object.statuspage.AffectedComponent
hirez.api.object.statuspage.Component
hirez.api.object.statuspage.Components
hirez.api.object.statuspage.Incident
hirez.api.object.statuspage.Incidents
hirez.api.object.statuspage.IncidentUpdate
hirez.api.object.statuspage.Page
hirez.api.object.statuspage.ScheduledMaintenances
hirez.api.object.statuspage.ScheduleMaintenance
hirez.api.object.statuspage.StatusData
hirez.api.object.statuspage.Summary
hirez.paladins.Paladins
hirez.paladins.PaladinsPlatform
hirez.paladins.Queues
hirez.paladins.object.Champion
hirez.paladins.object.ChampionCard
hirez.paladins.object.ChampionLeaderboard
hirez.paladins.object.ChampionRank
hirez.paladins.object.ChampionSkin
hirez.paladins.object.DemoDetail
hirez.paladins.object.Friend
hirez.paladins.object.Item
hirez.paladins.object.LiveMatch
hirez.paladins.object.MatchDetail
hirez.paladins.object.MatchHistory
hirez.paladins.object.Player
hirez.paladins.object.PlayerIdXboxSwitch
hirez.paladins.object.PlayerLoadout
hirez.paladins.object.ProLeagueDetail
hirez.paladins.object.QueueStat
hirez.paladins.object.Rank
hirez.realm.Criteria
hirez.realm.Queues
hirez.realm.RealmRoyale
hirez.realm.object.Leaderboard
hirez.realm.object.MatchDetails
hirez.realm.object.Player
hirez.realm.object.PlayerMatchHistory
hirez.realm.object.PlayerQuery
hirez.realm.object.PlayerStats
hirez.realm.object.Talent
hirez.smite.Queues
hirez.smite.SmiteGame
hirez.smite.SmitePlatform
hirez.smite.object.Achievements
hirez.smite.object.DemoDetail
hirez.smite.object.Friend
hirez.smite.object.God
hirez.smite.object.GodLeaderboard
hirez.smite.object.GodRank
hirez.smite.object.GodSkin
hirez.smite.object.Item
hirez.smite.object.ItemRecommendation
hirez.smite.object.LiveMatch
hirez.smite.object.MatchDetail
hirez.smite.object.MatchHistory
hirez.smite.object.MatchOfTheDay
hirez.smite.object.Player
hirez.smite.object.ProLeagueDetail
hirez.smite.object.QueueStat
hirez.smite.object.Rank
hirez.smite.object.Team
hirez.smite.object.TeamMember
hirez.smite.object.TeamQuery
hirez.smite.object.TopMatch
Describe the bug
On the README the maven import is:
<dependencies>
<dependency>
<groupId>com.github.stachu540</groupId>
<!--for all games-->
<artifactId>HiRezAPI-core</artifactId>
<!--for paladins-->
<!--<artifactId>HiRezAPI-paladins</artifactId>-->
<!--for smite-->
<!--<artifactId>HiRezAPI-smite</artifactId>-->
<version>2.1.0</version>
</dependency>
</dependencies>
The artifact IDs should be Api
not API
This cause an issue where even if corrected to the lower case version it would not import until the API
files were deleted from the local machine
To Reproduce
Steps to reproduce the behavior:
API
Api
Expected behavior
Import should work as expected
Desktop (please complete the following information):
StackTrace
-ing
ProfileIsHidden
exceptionStackTrace
PlayerNotFound
exceptionResponseException
BasePlatform
exceptionUtilty
classHttpClient
classTest unit: JUnit 5
Java Version: 1.8
Required for assistance.
kotlinx.coroutines
SessionStorage
to SAM conventionWhere is Maven repository 3.0.0?
Feature has been planed. More information is unknown.
HiRezGames
class:getMatchDetails()
for detection match state
getMatchPlayingDetails()
Date
)Smite
new classes:getGodSkins()
)Paladins
new classes:getGodSkins()
)Legend:
italic - Storing data, syncing it by patch minor changes from supported languages.
Hi , i think you developed a great project and i want to use it for my personal use, but i have a problem : ‘hirez.api.HiRezException: Require generate session for: createsession’
How can i solve this ?
I have to create a new session but i don’t understand how i can create it...
Thank you so much
Feature has been planed. Game is still Alpha test. More information is unknown.
Describe the bug
My Code is
ConfigurationBuilder configurationBuilder = new ConfigurationBuilder();
configurationBuilder.setAuthKey(Config.AUTH_KEY);
configurationBuilder.setDevId(Config.DEV_ID);
configurationBuilder.build();
Paladins.initConfig(configurationBuilder);
Flowable<MatchDetail> matchDetails = Paladins.getMatchDetails(c.getMatchID());
Flowable<PlayerLoadout> playerLoadoutFlowable = Paladins.getPlayerLoadouts(args[0]);
But I always get Errors like
hirez.api.HiRezException: Require generate session for: testsession
.
I already tried using
CreateSession session = new CreateSession();
but it doesn't seem to fix anything.
Idk, I heard it's supposed to create them automatically, but that also doesn't work for me somehow.
Desktop (please complete the following information):
Reactive programming is an asynchronous programming paradigm concerned with data streams and the propagation of change. This means that it becomes possible to express static (e.g. arrays) or dynamic (e.g. event emitters) data streams with ease via the employed programming language(s).
Not all models will be implemented into this API. But this will be useful for programming with new Android feature. It is not only main frame. JavaFX, Ordinal Java programming for web environments and also for Discord bots (#45). Data model will not changed up. But extracting data without IO Blocking is impossible if they throwing exception. Using reactive stream having make sure it won't throw it. YOU decide which data should be constructed via reactive programming. Mostly reactive programming will be using for JavaScript. You notice asynchronous code from this language right? Here will be same but the different way.
Project Reactor is a great option for build reactive response. There is obstacle which those project using Netty Project. That's will complicating situations OkHttp3 users. There is NO classes which representing those library when supported not only for Android's. Hardest way is RequestBuilder for OkHttp3Client. Simplified way will complicate receiving response body data. Downloading only once. That's OkHttp3Client works. Testing with Netty Project without a good Android's knowledge will made tons of bugs when we must patch it. Programmers doesn't love a bugs. It makes them nightmare or even worse. Getting risk, responding code failure or throwing exceptions with unknown reasons.
Supportive bot Enviornment using Discord4J
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