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bayohook's Issues

Compatibility with Reshade.

You guys likely know about this but Bayonetta simply refuses to load with both Reshade and Bayohook, I must choose between the two. I use Reshade 4.9.1, if it makes any difference.

It may be a hopeless request since I don't know what goes into it, but if there's a way to make Bayohook compatible with Reshade, I'd be even more eternally indebted to you guys than I already am.

Regardless, smashing work. Thanks for releasing this!

Request: disable camera tracking

For us camera control freaks — if it's possible to disable the camera from auto adjusting (particularly when locked onto an enemy), I would really appreciate this feature. Thanks for everything so far, I appreciate all the hard work put into this trainer!

Cancellable falling kick bug

Love the work you've done so far, having a lot of fun with the trainer! Found a small bug, just wanted to let you know. :]

Cancellable falling kick works with every weapon except durga feet. I tested it with every weapon, that's the only affected one.

Have a nice day, thanks for everything you have done so far!

Cannot open game quickly after putting bayohook

I used bayohook before and could open the game normally and quickly and use it normally in the game. When I opened the game as usual today, it took about 5-6 minutes to start the game (I even thought it wouldn't work). After I deleted the bayohook, the game started quickly and normally.
I don't know where to export the bug report. Do you know why it happened?

Request: Unlock framerate

If such a thing is even possible. I don't mind 60fps, but Bayonetta and Metal Gear Rising both have an issue that leads the game to gradually decrease its framerate over time, leading to very noticeable stutter after only 30 minutes or so, and gets even more extreme the longer you play. Unlocking the framerate or making the game true 60fps instead of 59.94 would fix this issue.

I realize this may be outside the scope of this tool, but seeing as you've already changed the cutscene framerate cap to 60, I wanted to at least ask.

Request: Easier Umbran Spear Offset

Spear offset is made easier in Bayonetta 2. I was wondering if it would be possible to apply this same change to Bayonetta 1 by increasing the window of time you have to continue an offset combo after using umbran spear. There might also be a disance cap on it in Bayonetta 1, so if there is maybe that could be removed too.

Bug? : Move Swap/Animation Swap doesn't save.

i've swapped Air kick with "After Burner Kick" to give myself more freedom when wanting to do the move, its kinda annoying that i have to do that everytime i open up the game though, i think the other ones don't save as well but im not sure because i haven't messed with them and don't really have any ideas on what i would want to swap other than what i did, if its possible to swap more moves that would be pretty nice too, thanks in advance!

Suggestion : Witch Time

we should have "Always/Auto Witch Time" like even if you mistime your dodge, you still get Witch Time to work, and i've noticed through my playthrough that some attacks when i try to Witch Time them it doesn't work even though the game slows down and i can hear the slow mo SFX, if there's a fix for that that would be nice, thanks in advance!

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