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fateful-hex's Introduction

Sean Shookman

@sshookman

Software Developer | Data Scientist


Interests

  • Machine Learning
  • Procedural Content Generation
  • Game Development
  • APIs

Favorite Languages

  • Java
  • Python
  • C#
  • English

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fateful-hex's Issues

Null Reference on Actor

NullReferenceException: Object reference not set to an instance of an object
Actor.HasOptions () (at Assets/Scripts/Actor/Actor.cs:67)
GameManager+c__AnonStorey2.<>m__3 (.Actor human) (at Assets/Scripts/Global/GameManager.cs:46)
System.Collections.Generic.List1[Actor].ForEach (System.Action1 action) (at /Users/builduser/buildslave/mono-runtime-and-classlibs/build/mcs/class/corlib/System.Collections.Generic/List.cs:361)
GameManager.Update () (at Assets/Scripts/Global/GameManager.cs:45)

Tile Options Should Be Actor Options

The HUD element TileOptions which provides buttons for attack, move, and skills is currently tied to the Tile object as the name implies. This is not needed as only Actors are able to use such abilities, so this should be moved to the Actor, or a sub-object on the Actor.

Null Reference on TileInputController

NullReferenceException: Object reference not set to an instance of an object
TileInputController.OnMouseOver () (at Assets/Scripts/Controllers/TileInputController.cs:26)
UnityEngine.SendMouseEvents:DoSendMouseEvents(Int32)

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