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gogogo's Introduction

Version controlled Go game/client/library

INSTALL

$ git clone git://github.com/sshirokov/gogogo.git

$ cd gogogo

$ virtualenv –no-site-packages ve

$ . ve/bin/activate

$ pip install -r requirements.txt

$ python setup.py develop

$ go-go.py

Side Effects

This will create a `pwd`/data/default directory as a bare git repo

It will store the game board there as board.json

Remove the repo to remove state

Controls

The default driver will tell you when your game is over and the score

To run the web server

./go-go-web.py #To launch the web server

Show state

$ go-go.py

Move

$ go-go.py x y #(0,0) -> (18, 18) ; (x, y) with (0,0) at bottom right (18, 18) top right

Skip

$ go-go.py –skip

TODO-list

Maintain multiple branches

Need a way to update a default game and to be able to rewind and start a new named game.

gogogo's People

Contributors

drobati avatar sbryant avatar sshirokov avatar

Stargazers

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Watchers

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gogogo's Issues

Delete branch

You cannot delete you current branch.
A branch deletion moves the branch $branch named by a token-holding user or pointed to by HEAD to refs/heads/archive/$branch-yyyymmddhhmmss -- with datetime in GMT
Branches in archives are not returned in branch index.

You might be able to opt for permanent deletion in the message body.

Keyboard Shortcuts

There should be at least a couple of very basic keyboard shortcuts available in the web client.

Game JSON fetch request pileup

If a game JSON fetch takes longer than a ping cycle then each ping cycle starts an additional board request. There should be only one board request at a time with a reasonable timeout for retry.

Inconsistent validation

branches may be created with a '.' character in their name, however such branches can not be checked out.

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