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NES Universal Level Editor (Chip & Dale, Darkwing Duck, Duck Tales, Duck Tales 2, MegaMan 4, Chip & Dale 2, Tale Spin, Little Mermaid, Jungle Book, Flintstones and many others)

License: MIT License

Python 0.62% Lua 1.65% C# 97.66% Batchfile 0.06%
level editor nes smd capcom duck-tales darkwing-duck chip-n-dale megaman contra

cadeditor's Introduction

CadEditor

Building Build all projects from CadEditor.sln solution

Running Run CadEditor.exe, select config file for game that you want to open and select ROM file to edit (ROM files must be downloaded separately).

Important: if you download release archive from github, you must unblock it for correct running EXE and DLL files https://blogs.msdn.microsoft.com/delay/p/unblockingdownloadedfile/ More explanations: http://www.romhacking.net/forum/index.php?topic=17150.msg356786#msg356786 You can use installer to avoid this problem.

CadEditor is a universal level editor and some romhacking tools for many different games for NES and SMD platform.
Some of them:

Chip & Dale 1-2, 
Darkwing Duck,
Duck Tales 1-2
MegaMan 3-5
Tale Spin
Little Mermaid
Jungle Book
Flintstones
Contra Hard Corps
Earth Worm Jim 1-2
Pitfall
etc.

There are more than 2000 configs for more than 200 games.
Configs are simple C# files, and they have simple structure, so new games can be added with no problems.
Full list of supported games:
https://github.com/spiiin/CadEditor/blob/master/CadEditor/cad_editor_supported_games.txt

CadEditor can be built with Visual Studio or Mono, it can be run on Windows, Linux and MacOS platform.
(but only Windows platform tested now)

More info
http://spiiin.github.io/CadEditor/
Documentation
Articles about level formats
Romhacking info
(russian version)

Patreon page of editor
https://www.patreon.com/CadEditor
Become a Patron!

Project on itch.io
https://spiiin.itch.io/cadeditor

project on Fundition.io
https://fundition.io/#!/@pinkwonder/94dye4s9a

Screenshots

Latest release
https://github.com/spiiin/CadEditor/releases

cadeditor's People

Contributors

protonnoir avatar spiiin avatar

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cadeditor's Issues

Broken 1 level archive (Contra Hard Corps)

На стриме у Segaman-a увидели что архив первого лвл-а чуть битый в начале, не то что бы битый, но изменен немного. За остальные не знаю, редактировали только первый уровень.
default

predator nes tile colors

When replacing tiles in predator for nes, the colors do not change to the new tile replacing it. Everything else works fine and the tile functions as intended, but the colors do not update.

example: If you replace one of the blue rocks with with the brown grass, it turns into blue grass when running the game.

Shatterhand Stage C editor corrupts its tilesets when swithing between part 1 and part 2

loading up Shatterhand's Stage C (settings-shatterhand-3.cs) has an error that causes the other part of the stage garble it's meta-meta tiles (big blocks) when mode is switched.

this is caused by incorrect block settings in the descriptor file,

line 25 in the file defines big block count for part 1 and part 2 and it incorrectly defines part 1 to contain 128 meta meta tiles, this will overflow into the part 2 tilebank and corrupts it, coincidentally, setting mode to part 2 and then changing to part then messes up part 1 big blocks.

for fix, set big block count for part 1 to 84, which is the correct number of blocks for the stage.

[nes] final mission config

"ссылка на объект не указывает на экземпляр объекта"
угораздило меня выбрать именно этот конфиг. или дело не в нем лол?
я думал я обосрался где-то во время редактирования. нет, оригинальный конфиг также

map to json

Друг, со следующим релизом добавь экспорт карты в json.

[FEATURE REQUEST] manual mode

  1. start editor without selecting the particular project or just by select the rom file
  2. use manual options to set the offsets of screens/macros, its sizes, etc.
  3. see immediately resulting picture based on selected parameters...
  4. (optional) generate configuration file for selected parameters for further use as a standalone project file.

Contra Force graphics bug

Редактировал первый уровень игры, в редакторе версии 4.2, заметил что некоторые блоки с "битой" графикой и еще не хватает блока под номером 98 на экране B
contra_force

Export TMX error!!

I install the soft with win7 x64, the exe path is D:\game\CadEditor
D:\game\nes\DARKWING.NES
D:\game\CadEditor\settings_nes\darkwing_duck\Settings_DarkwingDuck-All.cs

when i used the export tmx
it's got exception!!

I know that Chinese is not good for debug, but the useful message is show here ↓
I update .net framework from 4.6.2 to 4.7.1
and i don‘t know is it a bug?


有关调用实时(JIT)调试而不是此对话框的详细信息,
请参见此消息的结尾。

************** 异常文本 **************
System.IO.FileNotFoundException: 未能加载文件或程序集“Microsoft.Scripting, Version=1.1.2.22, Culture=neutral, PublicKeyToken=7f709c5b713576e1”或它的某一个依赖项。系统找不到指定的文件。
文件名:“Microsoft.Scripting, Version=1.1.2.22, Culture=neutral, PublicKeyToken=7f709c5b713576e1”
在 PluginExportScreens.ExportTMX.btExport_Click(Object sender, EventArgs e)
在 System.Windows.Forms.Control.OnClick(EventArgs e)
在 System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
在 System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
在 System.Windows.Forms.Control.WndProc(Message& m)
在 System.Windows.Forms.ButtonBase.WndProc(Message& m)
在 System.Windows.Forms.Button.WndProc(Message& m)
在 System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


Cad Editor crashing (?)

I'm tryed to make a Super Robin Hood hack, but after some time of work in Cad Editor, got crash.

Here's screenshot of crash

default

I don't understand crash reason, or it is program or maybe rom brokened

Проблема с ошибкой.

Добрый день писал вам на почту, но вдруг у вас нет возможности её проверить, так что дублирую сюда.

"Привет, очень интересная программа CadEditor, но у меня она почему то не работает. Точнее не редактирует игры. Я безумно сильно хочу переделать игру детсва, но что то ни как. Может я просто что то делаю не так? я выбираю игры, потом выбираю CS фаил игры,

image

но при запуске. Ошибка.

image

И ни как не могу найти решения. Я понимаю что я вас могу очень сильно отвлекать, просто желание переделать игру очень сильное. Я так долго искал хороший редактор, что найдя его уже не могу отпустить. Я кстати тоже работаю в опенсорс индустрии, но не программист, а куратор проекта"

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