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View Code? Open in Web Editor NEWCameron's DLang Roguelike Game
Cameron's DLang Roguelike Game
I know how to easily fix this I'm just entering it so I can call it fixed in the next commit ๐
Steven says this is due to saving triggering a garbage collector sweep. Unsure why it is doing that though, or why that leads to that result.
This is because the Entity contents field is garbage data after the load and needs to be reassigned. Unsure how to do that right now.
Loading does appear to be loading the items back into the world, but it's not correctly re-loading the texture pointers that can't be serialized.
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