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Slashbunny avatar Slashbunny commented on June 29, 2024 1

Greetings!

Currently, the released version of that plugin only includes the N64 plugin. That's what this tool is downloading and installing right now: Release 0.2 that only includes N64.

There are also some problems with supporting the https://github.com/jshackles/RetroGOG project, even if a new version were released with all the plugins:

  1. The project is not 1 plugin. It's 19 plugins in a single git repository. gog-galaxy-plugin-downloader assumes that there is 1 plugin to 1 download. I will have to add support to say "This download includes 19 plugins" in the configuration. In addition, this will make updating and version checking very complicated. There is no concept of "groups" of plugins that are all in a single download with an associated version number, separate from the individual plugin version number.
  2. The project reuses existing GOG Galaxy plugin names, like 3ds, n64, snes, nes, ps1, etc. You can't have jshackles snes plugin installed at the same time as the https://github.com/AHCoder/galaxy-integration-snes snes plugin, for example, because they are using the same name. So which plugin should we choose? The older one or the newer RetroArch one? This tool supports specifying a different plugins yaml file, so maybe something like gog-plugins-downloader.exe -c retroarch-plugins.yml could be done to keep the plugins separate, but I will still need to solve the first problem.

I think since all 19 plugins are all in a single git repository, it is probably easiest to follow jshackles' instructions and simply download everything as a zip file and manually extract into your plugins directory, per the README: https://github.com/jshackles/RetroGOG#tutorial

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RaptorPharaoh avatar RaptorPharaoh commented on June 29, 2024

Hi, oh ok, I thought it was a normal plugin like the ps2, thanks for explain me how it works :) and thanks for attend my comment :) Have a good day.

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Slashbunny avatar Slashbunny commented on June 29, 2024

I am going to close this issue since it would be too much effort to add support for multiple-plugins-in-a-single-project type of setup.

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