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snort3's Introduction

Snort++

The Snort++ project has been hard at work for a while now and we have released the fourth alpha of the next generation Snort IPS (Intrusion Prevention System). This file will show you what Snort++ has to offer and guide you through the steps from download to demo. If you are unfamiliar with Snort you should take a look at the Snort documentation first. We will cover the following topics:


OVERVIEW

This version of Snort++ includes new features as well as all Snort 2.X features and bug fixes for the base version of Snort except as indicated below:

Project = Snort++
Binary = snort
Version = 3.0.0-a4 build 235
Base = 2.9.8 build 383

Here are some key features of Snort++:

  • Support multiple packet processing threads
  • Use a shared configuration and attribute table
  • Use a simple, scriptable configuration
  • Make key components pluggable
  • Autodetect services for portless configuration
  • Support sticky buffers in rules
  • Autogenerate reference documentation
  • Provide better cross platform support
  • Facilitate component testing

Additional features on the roadmap include:

  • Use a shared network map
  • Support pipelining of packet processing
  • Support hardware offload and data plane integration
  • Support proxy mode
  • Windows support

DEPENDENCIES

If you already build Snort, you may have everything you need. If not, grab the latest:

Additional packages provide optional features. Check the manual for more.

DOWNLOAD

There is a source tarball available in the Downloads section on snort.org:

snort-3.0.0-a3.tar.gz

You can also get the code with:

git clone git://github.com/snortadmin/snort3.git

There are separate extras packages for cmake that provide additional features and demonstrate how to build plugins. The source for extras is in snort3_extra.git repo.

BUILD SNORT

Follow these steps:

  1. Set up source directory:
  • If you are using a github clone:

    cd snort3/
  • Otherwise, do this:

    tar zxf snort-tarball
    cd snort-3.0.0*
  1. Setup install path:

    export my_path=/path/to/snorty
  2. Compile and install:

  • To build with cmake and make, run configure_cmake.sh. It will automatically create and populate a new subdirectory named 'build'.

    ./configure_cmake.sh --prefix=$my_path
    cd build
    make -j $(nproc) install

Note:

  • If you can do src/snort -V you built successfully.
  • If you are familiar with cmake, you can run cmake/ccmake instead of configure_cmake.sh.
  • cmake --help will list any available generators, such as Xcode. Feel free to use one, however help with those will be provided separately.

RUN SNORT

First set up the environment:

export LUA_PATH=$my_path/include/snort/lua/\?.lua\;\;
export SNORT_LUA_PATH=$my_path/etc/snort

Then give it a go:

  • Snort++ provides lots of help from the command line. Here are some examples:

    $my_path/bin/snort --help
    $my_path/bin/snort --help-module suppress
    $my_path/bin/snort --help-config | grep thread
  • Examine and dump a pcap. In the following, replace a.pcap with your favorite:

    $my_path/bin/snort -r a.pcap
    $my_path/bin/snort -L dump -d -e -q -r a.pcap
  • Verify a config, with or w/o rules:

    $my_path/bin/snort -c $my_path/etc/snort/snort.lua
    $my_path/bin/snort -c $my_path/etc/snort/snort.lua -R $my_path/etc/snort/sample.rules
  • Run IDS mode. In the following, replace pcaps/ with a path to a directory with one or more *.pcap files:

    $my_path/bin/snort -c $my_path/etc/snort/snort.lua -R $my_path/etc/snort/sample.rules \
        -r a.pcap -A alert_test -n 100000
  • Let's suppress 1:2123. We could edit the conf or just do this:

    $my_path/bin/snort -c $my_path/etc/snort/snort.lua -R $my_path/etc/snort/sample.rules \
        -r a.pcap -A alert_test -n 100000 --lua "suppress = { { gid = 1, sid = 2123 } }"
  • Go whole hog on a directory with multiple packet threads:

    $my_path/bin/snort -c $my_path/etc/snort/snort.lua -R $my_path/etc/snort/sample.rules \
        --pcap-filter \*.pcap --pcap-dir pcaps/ -A alert_fast --max-packet-threads 8

Additional examples are given in doc/usage.txt.

DOCUMENTATION

Take a look at the manual, parts of which are generated by the code so it stays up to date:

$my_path/share/doc/snort/snort_manual.pdf
$my_path/share/doc/snort/snort_manual.html
$my_path/share/doc/snort/snort_manual/index.html

It does not yet have much on the how and why, but it does have all the currently available configuration, etc. Some key changes to rules:

  • you must use comma separated content sub options like this: content:"foo", nocase;
  • buffer selectors must appear before the content and remain in effect until changed
  • pcre buffer selectors were deleted
  • check the manual for more on Snort++ vs Snort
  • check the manual reference section to understand how parameters are defined, etc.

It also covers new features not demonstrated here:

  • snort2lua, a tool to convert Snort 2.X conf and rules to the new form
  • a new HTTP inspector
  • a binder, for mapping configuration to traffic
  • a wizard for port-independent configuration
  • improved rule parsing - arbitrary whitespace, C style comments, #begin/#end comments
  • local and remote command line shell

SQUEAL

o")~

We hope you are as excited about Snort++ as we are. Although a lot of work remains, we wanted to give you a chance to try it out and let us know what you think on the snort-users list. In the meantime, we'll keep our snout to the grindstone.

snort3's People

Contributors

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