A game made for the Major Jam 3: Retro Game Jam hosted on itch.io.
96x96 screen resolution
The game must have a maximum resolution of 96 pixels by 96 pixels. Imagine you're making a game for a console that has a screen of this size. You'll want to keep in mind which elements need more room and how small you can make any given element on screen before they blur into the background.
- Shane Krolikowski (programming, game design)
- Shea "Kai" Lewis (programming, graphics)
- H.U.M.P. - (timer, gamestates, camera)
- Simple Tiled Implementation and Tiled Map Editor.
- Love2D - a framework for making 2D games.
- WLK44 v2 - color pallete
- Kenney Mini - font
- Kenney Digital Audio - sound effects
- Bip Bop - background music
- Recycle - logo