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zsync's Issues

Module is not catching PF2e cycle stack event

The module will correctly sync the stacking of tokens that is changed by just moving tokens, but PF2e registers a 'cycle stack' hotkey (default z) that isn't being caught and transmitted, seems like. No errors or warnings in console. Foundry 11.302, PF2e 5.0.2

[Suggestion] There needs to be a hotkey to toggle token stacks

Its nice that it syncs but tbh there should be a key bind like Z or an interface thing like tiles have to put a selected token to the back of the stack etc or have a thing that for example lets DMs set player actors to always be on the top of a stack when mounting a larger token etc.

Incompatibility with Token Z module

For some reason when pairing this module with Token Z, this module breaks. Token Z is a module that auto-sorts tokens so that smaller tokens will automatically get placed on top of larger tokens, which is good for mounting horses, and also not having a small token get lost beneath a larger one. It also lets you manually alter your Z-Index. This would pair extremely well with your module, except for some reason your module just stops working when it's active.

0.0.7 doesn't work in Foundry 10 anymore

Not sure if it's supposed to, but it auto-updates so that suggests it's supposed to be compatible with v10. In any event, in v10 when I click on a token that overlaps with another token, it pops to the top on my screen, but it doesn't sync up with my players' screens, and from there perspective nothing pops up.

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