Comments (9)
Hi, I can help you to fix your broken skills, but ideally would do this by logging on to your server so I can manipulate the skill data.
I can't see myself adding the ability to sort skills manually at this time; this would require the addition of a secondary data item per skill which would track its sort order. This wouldn't be used by a majority of Fate implementations and would require a very significant rework of the way the skill data is stored.
I'm unsure what has caused the skills to break here, but will know more when I can review your live data. Alternatively, you can export your skills by going to the 'export all skills' option in the skill edit dialog:
from fate-core-official.
Also, in the meantime, I've just checked, and skills will be sorted by order of number of asterisks in the name, so * will come before ** and *** etc. That would be a safer mechanism than using other unusual characters as prefixes. I suspect that tilde isn't an acceptable character in JSON object keys, but will know more when I inspect the skill data.
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Hey,
we host the game on forge-vtt.com. So as far as I understand you can't log on into the server itself to see the live data(?).
But I can give you my userdata/PW if that helps.
Here is the export of the skill data:
{
"/Clever": {
"name": "/Clever",
"description": "",
"overcome": "",
"caa": "
"attack": "
"defend": "
"pc": true
},
"*TECHnology": {
"name": "*TECHnology",
"description": "",
"overcome": "",
"caa": "",
"attack": "",
"defend": "",
"pc": true
},
"*ROGUISH": {
"name": "*ROGUISH",
"description": "",
"overcome": "",
"caa": "",
"attack": "",
"defend": "",
"pc": true
},
"*MARTIAL": {
"name": "*MARTIAL",
"description": "",
"overcome": "",
"caa": "",
"attack": "",
"defend": "",
"pc": true
},
"*PARAnormal": {
"name": "*PARAnormal",
"description": "",
"overcome": "",
"caa": "",
"attack": "",
"defend": "",
"pc": true
},
"/Flashy": {
"name": "/Flashy",
"description": "",
"overcome": "",
"caa": "",
"attack": "",
"defend": "",
"pc": true
},
"/Forceful": {
"name": "/Forceful",
"description": "",
"overcome": "",
"caa": "",
"attack": "",
"defend": "",
"pc": true
},
"+Careful": {
"name": "+Careful",
"description": "
"overcome": "",
"caa": "",
"attack": "",
"defend": "",
"pc": true
},
"~ Quick": {
"name": "Quick",
"description": "",
"overcome": "",
"caa": "",
"attack": "",
"defend": "",
"pc": true
},
"~ Quick": {
"name": "Quick",
"description": "",
"overcome": "",
"caa": "",
"attack": "",
"defend": "",
"pc": true
}
}
To sort the skills by different amounts of * is a good idea. Way safer than strange characters ;)
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Can you replicate the problem when you name one of your skills "~ XYZ"?
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from fate-core-official.
Hm..
How do I clear all skills? I cant delete the ~ skills with the delete button..
I think I will export my data, crate a new game, import everything except the "~" skills and never ever use ~ again ^^
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from fate-core-official.
Okay, thank you for your help! Much appreciated!
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Related Issues (20)
- Extras and Items HOT 1
- delete
- Feature Request HOT 2
- Delete free invokes HOT 3
- [Feature Request] A track database that works just like the stunt database HOT 1
- [Feature Request] Synchronise Conflicts and the Combat Tracker HOT 3
- wrong asset path when running foundry with routePrefix HOT 1
- [Feature Request] Players adding their own skills
- [Feature request] Having skill's categories
- After saving and loading world, Actor and Item creation / editing descriptions breaks HOT 2
- Closing Character Sheet HOT 2
- Aspects and Extras issue + unable to close character sheet HOT 8
- [Bug] Can't edit Linked Skills HOT 2
- Adding a new aspect overwrites a previously added aspect HOT 1
- Cannot add track to custom category HOT 5
- When importing a skill its identifier is replaced with a non-human-readable generated string HOT 2
- Wrong number of boxes displayed by track HOT 4
- Update fails due to non-existent version 4.6 on fresh system installation HOT 1
- Boxes on tracks for items not showing HOT 3
- Updtating in some foundry cause an Warning: SETUP.PackageUpdateCoreundefined f HOT 2
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