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Minecraft Custom Entity Models Resource Pack

Overview

This Minecraft resource pack provides usable entity models through Custom Model Data, allowing map makers and creators to display entities in ways that were previously limited. The pack is designed to be used in other resource packs, allowing users to cherry-pick the pieces they need.

Directory Structure

The resource pack is organized by topic, with the individual resource packs contained in their respective directories. There are two groups: "signs", and "boats". The textures for the entities are provided in the :item/ directory, but they are not currently set up to automatically use loaded entity textures.

Custom Model Data

Each model is tied to the item form of itself. The first model number will always be 2669000, and any subsequent models attached to that item will increment. For example, the following command could be used to summon a cherry hanging sign

/summon minecraft:item_display ~ ~ ~ {item: {id: "minecraft:cherry_hanging_sign", Count: 1b, tag: {CustomModelData: 2669000}}}

Model Numbers

Boats
Type Model Data Number Sign Item
Normal Boat 2669000 Boat
Left Oar 2669001 Boat
Normal Boat No Oars 2669002 Boat
Right Oar 2669003 Boat
Normal Boat Oars Sticking Up 2669004 Boat
Normal Chest Boat 2669000 Chest Boat
Chest Boat No Boat 2669001 Chest Boat
Chest Boat No Oars 2669002 Chest Boat
Chest Boat Oars Sticking Up 2669003 Chest Boat
Signs
Type Model Data Number Sign Item
Sign 2669000 Normal Sign
Wall Sign 2669001 Normal Sign
Sign Post 2669002 Normal Sign
Wall Hanging Sign 2669000 Hanging Sign
Hanging Sign 2669001 Hanging Sign
Attached Hanging Sign 2669002 Hanging Sign

License

This resource pack is licensed under the MIT License. This means that you are free to use, modify, and distribute the pack for any purpose, including commercial use, as long as you include the original license and copyright notice in any copies or derivative works. The software is provided "as is", without warranty of any kind, express or implied, including but not limited to the warranties of merchantability, fitness for a particular purpose, and noninfringement.

Displays

First Person

Signs

The first person rendering of a player holding a hanging wall sign The first person rendering of a player holding a hanging sign The first person rendering of a player holding an attached hanging sign The first person rendering of a player holding a sign The first person rendering of a player holding a wall sign The first person rendering of a player holding a sign post

Boats

The first person rendering of a player holding a boat The first person rendering of a player holding a chest boat The first person rendering of a player holding a chest boat with only the chest The first person rendering of a player holding a chest boat without any oars The first person rendering of a player holding a chest boat with the oars sticking straight up The first person rendering of a player holding a left oar The first person rendering of a player holding a normal boat with no oars The first person rendering of a player holding a right oar The first person rendering of a player holding a normal boat with the oars sticking straight up

Third Person

Signs

The third person rendering of a player holding a hanging wall sign The third person rendering of a player holding a hanging sign The third person rendering of a player holding an attached hanging sign The third person rendering of a player holding a sign The third person rendering of a player holding a wall sign The third person rendering of a player holding a sign post

Boats

The third person rendering of a player holding a boat The third person rendering of a player holding a chest boat The third person rendering of a player holding a chest boat with only the chest The third person rendering of a player holding a chest boat without any oars The third person rendering of a player holding a chest boat with the oars sticking straight up The third person rendering of a player holding a left oar The third person rendering of a player holding a normal boat with no oars The third person rendering of a player holding a right oar The third person rendering of a player holding a normal boat with the oars sticking straight up

Other

Item Frames

Rendering of all boats available through this pack in item frames Rendering of all signs available through this pack in item frames Rendering of all signs available through this pack in item frames Rendering of all signs available through this pack in item frames

GUI

GUI Rendering of boats GUI Rendering of signs

Item Displays

Item Display rendering, example of how these displays look when altered Item Display Rendering of boats Item Display Rendering of Signs Item Display Rendering of Signs and Boats Item Display rendering, example of how these displays look when altered Item Display rendering, example of how these displays look when altered

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