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Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle. Also draws out the projectile's expected trajectory.

License: The Unlicense

C# 94.95% ShaderLab 5.05%

projectileshooting's Introduction

ProjectileShooting

Project demonstrating in Unity how to fire a projectile at a target by either specifying its initial velocity or initial angle. Also draws out the projectile's expected trajectory.

Projectile physics calculations are inside the ProjectileMath.cs file.

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