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threejs_tutorial_firstpersoncamera's Issues

Mouse moves to the edge of screen

I think this is really cool, I love your videos, and I want to learn more about game development. This reminds game reminds me of the feel of Counter Strike 1.6!

One thing I noticed is that when I move my mouse around (I am on a MacBook and I am not sure if I am running this the intended way) is that my mouse is visible on the window, and it can hit the edges of my screen stopping the camera movement.

I guess I see why this is a good that so that the user can exit out of their window, but also I think it would be cool if the mouse like was stuck to the center of the window and just read the direction of motion from the mouse, but didn't move. This way the user doesn't get stuck at while trying to turn. Then, I guess there would have to be something like hitting esc or m (for menu) that brings up a menu and lets the mouse move freely.

Anyway, knowing you I am sure you know how to do this, and it might just be that I am running it not right on my computer. '

Thanks for making these tutorials! I want to start actually looking at the code and trying your tutorials, but I am a little overwhelmed at where to start. For example, I would love to try to add the functionality I discussed above to this project, but I don't know where to start. I would have to search how to freeze mouse to center of window with javascript and hope there is something there! You make all this stuff look so easy in your videos!

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