simmarith / thegarden Goto Github PK
View Code? Open in Web Editor NEWA Unity farm simulator
License: MIT License
A Unity farm simulator
License: MIT License
This controller will contain everything else - the Player with his states and inventory, the Fields and what's on them, etc.
This issue will probably be finished last and is mostly here to provide a little structure.
You need to somehow get stuff to plant. I was thinking about a generic seed model to plant, but where do you get this from? Will the grown plants drop more seeds?
If you got some idea for that please leave a comment!
Should there be money in the game? Or just some sort of points for harvesting produce? I guess this issue will get its conclusion when other decisions lead to it.
theGarden currently is a pretty unfriendly place. We need some nice terrain and a neat house to stay!
I was thinking about either a small barn in an open field or some garden in the back of an urban house but these are just off the top of my head. Get creative, the sky's the limit here! I'd like to follow a low poly look here, so please keep that in mind (something like this).
The Objects should be in their own folders in "/Assets/Resources/Objects". You can follow the example of the carrot in there. If you create multiple scenes, please create a singular pull request for each scene you made. If that's a little above your head just contact me.
The whole project needs some kind of logo. This is kind of important I think because it should reflect the whole feeling of the game. This issue will probably have to sit for a while.
I need some kind of class that will be inherited by all the fruits and vegetables. This class will manifest the planting, growing and selling behaviors.
We need more models of veggies and fruits to grow in theGarden. I'd like to see something like:
Please follow the simplistic style of this carrot: https://vr.google.com/objects/f-ID5v6edgX
I would highly suggest using blocks for this because it saves me some work with the scaling and solidness of the shells.
The Objects should be in their own folders in "/Assets/Resources/Objects". You can follow the example of the carrot in there. Please create singular pull requests for each model you made. If that's a little above your head just contact me.
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