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This was the repository for the Forge version of Archeon, before it was abandonned. For the QUILT version in development, see here:
Home Page: https://github.com/Silent-Winds/Archeon-Quilt
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archeon-old's Issues
Add into the game the Power Keystone and Key mechanism.
Complete the Tower of Atmosphere generation system.
Really too much columns in Archeon.
Add the new Faelite Block texture in-game. (Fixed Palette)
There's a lot of flying vuxancia trees in the dimension.
Solution: Adde the #minecraft:logs Blocktag to the Archeon Logs and set to the leaves to the leaves blocktype
They also can't be used for a lot of Crafting Recipes
Solution 1: Add them to the #minecraft_planks tag which might mean that you have to get rid of the custom wooden tools
Solution 2: Add a tag called #archeon_planks, add the planks to it and make the recipes with it manually
Solution: Edit the "If player has from 1 to 1 (insert item) in inventory" to "If player has from 1 to 10000 (insert item) in inventory"
The southstone column is currently a bit bugged, with a non-fixed hitbox , and if you look at the base of it, the ground is traground is transparent , you can see the caves, what a good X-Ray thing!
Solution: Change to the sound from Ground to Plant
Add in the mod the panopticon.nbt and the atmosphere_tower.nbt files.
Add the ambient structures. (Some new ones can be added in the future).
Delete the "assets/animations" folder, and the files it.
Rename the "assets/sounds/devouring_-_flashing_images_loud_noises" to "assets/sounds/devouring".
Apply a bit of transparency on the portal.
Apply a different color than purple to it.
Change the Archeon's logo to the "Archeon - Rebirth of History" one.
The slots are not in the right order
The mining of the Vuxancia Tools is faster than the Southstone, which is the next tool level.
I have translated this mod to Chinese. Language file zh_cn.json is in the zip file.
zh_cn.zip
Due to there are too many fabricated(not really exist) words, the translating was very difficulty. But I do my best. Hoping that it may be helpful.
Rework the Aurora Catalysts animations (Explosive and Poisonous variants)
Solution: Remove the recipes.
Delete the .aseprite files in the mod's assets; little cleanup
Add the vuxancia tools and Sword to the mod.
Fix the Snail's life and texture.
Wrong Recipes: Water Goblet and Orange Juice Goblet
Inexistant Recipes: Lusonyth Armor Recipes (Helmet, Chestplate, Leggings and Boots)
Lusonyth Ingot Recipe
Add Nyreth Doors and Trapdoors in-game.
Solution: Add the log stripping sound to it and the swing hand variable
Solution: Set the Transparency Type to Cutout Mipped
You can't replace the Wet Fern. Need to change that.
This issue will be here all the time, until the Great Archeon's Retexture isn't done.
Add the generation code for the carpet of fallen vuxancia leaves.
There's a strange start and end for some of the Archeon OST tracks. (Some fixes are needed).
Update the Nyreth leaves textures (more contrast)
In the French translation, there's a "s" at the end of "Escalier", it needs to be deleted.
Add the new faelite items textures in-game.
(Helmet, Chestplate, Leggings, Boots, Ingot).
Add the vuxancia forest biome.
Add the files for the Nyreth and Nume Willow tree models.
Add all of the Archeon's currently made soundtrack to the game, fixing bugs too.
Add the Faelite Pickaxe, Axe, Sword, Hoe and Shovel.
Add the Heart of Nature's Boss track.
Everything is in the title.
Add the NBT files of the vuxancia trees models.
Add the recipes for Deer meat, and add the drop
Solution: set their damage to 0
This bug still seems to exist for some Advancements.
Add the "glaive.ogg" track, replacing Devouring.