siberder / unitymodalwindows Goto Github PK
View Code? Open in Web Editor NEW๐ Simple modal (popup) windows for Unity
๐ Simple modal (popup) windows for Unity
It is common to set Time.timeScale=0 to halt gameplay and then set it back to 1 to continue. However, non gameplay animations in UI will also be halted unless the Update Mode of these animation is set to unscaled time.
Do you plan to add an input field to the constructor of the modal window?
For example, I would like to display to the user a window with two fields and a button that would receive values from these fields.
Thanks in advance
I want to pause game when use this modal windows.... but when i use
Time.timeScale = 0
modal windows also freezes. I think it there animation.
A there easy way yo solve this problem ?
I am using the model for an App - can the size be made proportional to the screen width or set dynamically by script?
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