Endeavor is a 3D Deep Space Adventure made with Bevy + Rust made by Shrey Games Inc.
endeavor-roadmap's Introduction
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endeavor-roadmap's Issues
Sun merging implementation
Brake effect
Settings UI
LLM Integration
Asteroid Generation iteration
- Updated current Asteroids to be called Meteors
- Generate Asteroids
- Give them angular spin/momentum
Stop click propogation when hovering over UI
Crater normals
Web Landing Page
Hover UI Iteration
Hover UI Iteration
Health Bar, Energy Bar, Coins Bar
Add Health Icon and energy icon
Add effects for each component
Add shake effect for usage with events/triggers
Music generation
Crafting Entities
Build/Craft Bots
Build/Craft Stations
TTS implementation
Game Mechanics
Fix Hover UI
Craft UI iteration
Special Universe Topology
Universe topology (different sector, quadrant of the universe)
- Every reload gives random sector
Planet implmentation
Action UI
Ship Combat Iteration
Add colors to when the Ship is in combat with the player
hit marker registration effect + sound in the future
Off camera position normalization for in-combat ships.
Upgrade to 0.14
Dust effect
Implement a dust effect strategy using Mesh + Shaders + ParticleEffects
Combat UI
Shield
Right click enables Shield
Shield should use Energy
Lazers should use Energy
Boosting should use Energy
Shield Particle Effect
Player Rotation
Steam content updates
Posters
Sun Shader iteration
Camera Shake effect
Camera Shake on:
- Player being hit
- Player rotation/ boost
- Player near Sun/Planet (i.e. heavier object)
Loading UI
- Work on the loading screen
Lazer updates
-Lazers should be faster and should be going towards target
- Lazers should stop rendering after intersecting with target
- Lazers should have a nicer look and feel
- Enemies shooting lazers should also have sound
Teleport Effect
Audio effects
Meteor Generation
Add Generation of meteors on:
- Clicking planet
- Clicking Asteroid
- Planet / Asteroid being destroyed / collided
Combat
- Proximity based combat
- Lock on after hovering
- Shield Timing
- Sound Effects
- GUI
Trailer Teaser
Cleanup warnings and lint issues
Universe Jumping
- Once the player reaches a certain bound away from origin, enforce a universe jump to a different sector / topology
Mobile/Touch UI
Stealth Ability Visuals
Station actions
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