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endeavor-roadmap's Issues

Ship Combat Iteration

Add colors to when the Ship is in combat with the player

hit marker registration effect + sound in the future

Off camera position normalization for in-combat ships.

Dust effect

Implement a dust effect strategy using Mesh + Shaders + ParticleEffects

Shield

Right click enables Shield

Shield should use Energy
Lazers should use Energy
Boosting should use Energy

Shield Particle Effect

Camera Shake effect

Camera Shake on:

  • Player being hit
  • Player rotation/ boost
  • Player near Sun/Planet (i.e. heavier object)

Lazer updates

-Lazers should be faster and should be going towards target

  • Lazers should stop rendering after intersecting with target
  • Lazers should have a nicer look and feel
  • Enemies shooting lazers should also have sound

Meteor Generation

Add Generation of meteors on:

  • Clicking planet
  • Clicking Asteroid
  • Planet / Asteroid being destroyed / collided

Combat

  • Proximity based combat
  • Lock on after hovering
  • Shield Timing
  • Sound Effects
  • GUI

Universe Jumping

  • Once the player reaches a certain bound away from origin, enforce a universe jump to a different sector / topology

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