Coder Social home page Coder Social logo

mgd-mobilehomework3's Introduction

MGD-MobileHomework3

This project is developed using Unity 2019.4.16f1.

Setup

To play this game go to Scenes/MainScene and click play in Unity Editor.

Introduction

The project is about a match-3 game, very similar to its famous older brothers. To play the game select your preferred power up (choosing between Bomb and Freeze) and click the New Game button. To move around the displayed tiles the player has to click a tile and re-click another adjacent tile, if the clicked tile is a match then the two tiles will swap position and the match is resolved. Otherwise, an animation suggests the impossibility to move. After a swap, all the tiles above the match will shift down to close the gap and new tiles will spawn in the blank spaces left by the shifted tiles. At this moment, if any new match is created it is resolved automatically by the board controller. After this period, if the player can't move any of the tiles displayed then it's GameOver, otherwise the player can select another tile to match. During the shift, refill and board check period player's interaction with the board is disabled to prevent parallels match that would lead to conflicts in the board logic. Every time a new match is resolved the score is updated, if two or more matches are resolved in a short period of time then a combo multiplier is applied to the current match score. The combo multiplier is incremented by one every new match resolved in the specified period. After some time without matches, the combo multiplier is reverted back to normal.

Configuration

All the following elements are customizable in the Editor:

  • Freeze's duration : can be customized in freeze's prefab FreezePowerUp component;
  • Points per tile in match : can be customized in the GameManager;
  • Game time : can be customized in the GameManager;
  • Combo time to reset : can be customized in the GameManager;
  • Points per combo / combo multiplier : can be customized in the GameManager;
  • Available tile's type / power up : can be customized in the BoardController;
  • Board's size : can be customized in the BoardController. Size values must be in interval [3, 8];

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.