Coder Social home page Coder Social logo

shinmai / fmt_re_mesh-noesis-plugin Goto Github PK

View Code? Open in Web Editor NEW

This project forked from alphazolam/fmt_re_mesh-noesis-plugin

0.0 0.0 0.0 83 KB

A plugin for Rich Whitehouse's Noesis to import and export RE Engine Meshes and Textures

Python 57.78% MAXScript 42.22%

fmt_re_mesh-noesis-plugin's Introduction

fmt_RE_MESH-Noesis-Plugin

A plugin for Rich Whitehouse's Noesis to import and export RE Engine meshes, textures and animations

SUPPORTED GAMES

  • Resident Evil 2 Remake
  • Resident Evil 3 Remake
  • Resident Evil 4 Remake
  • Resident Evil 7 (Ray Tracing)
  • Resident Evil 8
  • Devil May Cry 5
  • Monster Hunter Rise
  • Street Fighter 6
  • ExoPrimal
  • Apollo Justice: Ace Attorney Trilogy

INSTALLATION:

Download Noesis from here: https://www.richwhitehouse.com/index.php?content=inc_projects.php&showproject=91 Once it is installed, navigate to your [Noesis Installation Path]/plugins/python folder and put fmt_RE_MESH.py in there, and re-launch the program. Opening a mesh or tex file with Noesis will automatically load it, once the plugin is installed.

NOESIS MAXSCRIPT:

To use the optional Noesis Maxscript (REEM Noesis CMD), you should edit the included .ms file to tell it where your Noesis.exe is. Then you can run the maxscript in 3dsMax with Scripts -> Run Script, and use it to remote-control Noesis as to seamlessly import and export with a GUI inside 3dsmax.

Tips

  • The plugin supports opening RE Engine SCN files. These files can contain a list of meshes at certain positions, constituting a stage or map
  • The plugin saves the location of your extracted re_chunk_000.pak folder ("Base Directory") for each game in a txt file next to the plugin. Edit this file if it is not correct
  • In the mesh/animation import window, double click ".." to go up a parent directory, or paste in a directory into the text box to go there
  • You can load multiple meshes together in addition to the mesh you first selected. They and their bones will be merged together into the same model
  • When loading a mesh, click the "Select Animation" button to load motlist animations with it, useful for quickly testing rigging
  • You can export an animation with the Noesis -fbxmultitake advanced option to separate the animations onto different tracks. Then find the Blender FBX import plugin, open the io_scene_fbx folder, locate the import_fbx.py find the # Compute framerate settings section, change its 25fps to 1, and save. Then change the frame rate from 1 to 60 after importing to Blender

For more info on REEM, check out this guide:

https://residentevilmodding.boards.net/thread/15374/noesis-maxscript-custom-physics-guide

More Info on the plugin:

https://residentevilmodding.boards.net/thread/13501/exporting-custom-models-dmc5-noesis

Credits

Thanks to Gh0stblade for creating the original version of this plugin in 2019

Support

If you have issues with the plugin, create an issue here or join Modding Haven and message me on Discord

fmt_re_mesh-noesis-plugin's People

Contributors

alphazolam avatar silverezredes avatar enaium avatar yequ172672 avatar danigp17 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.