This project is a quick attempt to recreate Pong in Unity.
- Player controlled paddle
- AI controlled paddle
- Ball movement
- Scoring
- Start Screen
- Pause Menu
- End Game Screen
- Ball Mechanics
- Ensure constant ball speed.
- Prevent ball from moving too vertically, which would cause long delays between hits.
- Add slight randomization on bounce to prevent ball getting "trapped" on top or bottom of play area.
- Add juice to ball hits.
- Add more paddle abilities.
- Add obstacles to the play area.