Comments (1)
Yep, heres an example output of a player:
{
"name": "<EXAMPLE>",
"observer_slot": 1,
"team": "T",
"state": {
"health": 80,
"armor": 90,
"helmet": true,
"flashed": 0,
"burning": 0,
"money": 4400,
"round_kills": 1,
"round_killhs": 0,
"round_totaldmg": 100,
"equip_value": 3550
},
"match_stats": {
"kills": 15,
"assists": 3,
"deaths": 11,
"mvps": 2,
"score": 38
},
"weapons": {
"weapon_0": {
"name": "weapon_knife_t",
"paintkit": "default",
"type": "Knife",
"state": "holstered"
},
"weapon_1": {
"name": "weapon_p250",
"paintkit": "am_urban",
"type": "Pistol",
"ammo_clip": 13,
"ammo_clip_max": 13,
"ammo_reserve": 26,
"state": "holstered"
},
"weapon_2": {
"name": "weapon_famas",
"paintkit": "gs_famas_mecha",
"type": "Rifle",
"ammo_clip": 25,
"ammo_clip_max": 25,
"ammo_reserve": 90,
"state": "holstered"
},
"weapon_3": {
"name": "weapon_flashbang",
"paintkit": "default",
"type": "Grenade",
"ammo_reserve": 1,
"state": "active"
}
},
"position": "-113.46, 1871.47, 1687.03",
"forward": "-0.83, -0.55, -0.11"
}
from node-csgo-gsi.
Related Issues (13)
- Player State HOT 2
- Server not ending the response
- Can't update in real time HOT 1
- Data gathering from CS:GO is slow HOT 2
- run this application
- Hi HOT 1
- Problem with connection HOT 1
- hi HOT 1
- Auth HOT 1
- An in-range update of body-parser is breaking the build 🚨 HOT 1
- Doesnt connect with csgo HOT 6
- 'self' is not defined
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from node-csgo-gsi.