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License: GNU General Public License v3.0

JavaScript 100.00%
mindustry mindustry-mod mindustry-mod-v6

examplemod's Introduction

(The KNU Univ. Korean Developer(TM))

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Java TypeScript Next JS Unity


     


Ashutosh's github activity graph

examplemod's People

Contributors

gh-doot avatar sharlottes avatar smolkeys avatar voz-duh avatar

Stargazers

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examplemod's Issues

Collaboration.

Hello to Charlotte and VozDuh, i dont find any other ways to connect with you, therefore I am writing here. I am the author of the mod Braindustry and I really like your mod and its idea, I want to do some kind of collaboration with you or something like that. You can write to me in Discord - PixaxeOfPixie #9008
Or to the Russian social network Vkontakte - https://m.vk.com/pixaxeofpixie
I'll be glad if something comes out with you!

many clashes

  1. impact projector when hit with custom projectile form java mod it will clash the game
  2. multi shield projector clash the game when load with liquid

Planet Grasia and Tantrosia keeps losing the save file

Everytime i close the game and reopen it my save file from the desert canyon keeps corrupting or something. I also tested it in the central base and the same thing happened and also in the Tantrosia, is it still in development?

thuis mod does not eally work

Some blocks works smoothly, but for some others, there are issues:
[W] testmod-activationmatter-weaver: Ignoring unknown field: outputItem (mindustry.world.Block)
[W] testmod-activationmatter-weaver: Ignoring unknown field: craftTime (mindustry.world.Block)
[W] testmod-atmospheric-cooler: Ignoring unknown field: outputLiquid (mindustry.world.Block)
[W] testmod-atmospheric-cooler: Ignoring unknown field: craftTime (mindustry.world.Block)
[W] testmod-coredvalut: Ignoring unknown field: resupplyRate (mindustry.world.Block)
[W] testmod-coredvalut: Ignoring unknown field: resupplyRange (mindustry.world.Block)
[W] testmod-coredvalut: Ignoring unknown field: ammoAmount (mindustry.world.Block)
[W] testmod-coredvalut: Ignoring unknown field: unitType (mindustry.world.Block)
[W] testmod-impact-projector: Ignoring unknown field: phaseUseTime (mindustry.world.Block)
[W] testmod-impact-projector: Ignoring unknown field: phaseShieldBoost (mindustry.world.Block)
[W] testmod-impact-projector: Ignoring unknown field: radius (mindustry.world.Block)
[W] testmod-impact-projector: Ignoring unknown field: shieldHealth (mindustry.world.Block)
[W] testmod-impact-projector: Ignoring unknown field: cooldownNormal (mindustry.world.Block)
[W] testmod-impact-projector: Ignoring unknown field: cooldownLiquid (mindustry.world.Block)
[W] testmod-impact-projector: Ignoring unknown field: cooldownBrokenBase (mindustry.world.Block)
[W] testmod-multi-cultivator: Ignoring unknown field: outputItem (mindustry.world.Block)
[W] testmod-multi-cultivator: Ignoring unknown field: craftTime (mindustry.world.Block)
[W] testmod-multi-cultivator: Ignoring unknown field: craftEffect (mindustry.world.Block)
[W] testmod-multi-projector: Ignoring unknown field: phaseUseTime (mindustry.world.Block)
[W] testmod-multi-projector: Ignoring unknown field: phaseShieldBoost (mindustry.world.Block)
[W] testmod-multi-projector: Ignoring unknown field: radius (mindustry.world.Block)
[W] testmod-multi-projector: Ignoring unknown field: shieldHealth (mindustry.world.Block)
[W] testmod-multi-projector: Ignoring unknown field: cooldownNormal (mindustry.world.Block)
[W] testmod-multi-projector: Ignoring unknown field: cooldownLiquid (mindustry.world.Block)
[W] testmod-multi-projector: Ignoring unknown field: cooldownBrokenBase (mindustry.world.Block)
[W] testmod-plast-salvo: Ignoring unknown field: range (mindustry.world.Block)
[W] testmod-power-processor: Ignoring unknown field: instructionsPerTick (mindustry.world.Block)
[W] testmod-power-processor: Ignoring unknown field: range (mindustry.world.Block)

Crashes

Crashes on new update somehow

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